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Thread: Tomb of blood everflowing Remake

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  1. #1
    Community Leader Facebook Connected Steel General's Avatar
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    I like the texturing you've done here.

    No good ideas on the blood falls for you though.
    My Finished Maps | My Challenge Maps | Still poking around occasionally...

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  2. #2
    Administrator Redrobes's Avatar
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    Very nice map.

    Blood flow - hmmm quite difficult. I think you could put the splash and ripples on the pool below. Maybe some bubbles and froth like milkshake !

  3. #3
    Guild Member TheMarcus7's Avatar
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    I love what you've done with the place!

    Two things, the CUSAC files have several fountains in them. You could also look at pictures of real fountains or waterfalls and try to recreate that effect. Blood is much thicker than water, so you aren't likely to get any spray near the top or bottom. I'd try industrial images of chocolate or some other viscous liquid being poured.

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  4. #4
    Guild Apprentice simonutp's Avatar
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    Now I am in trouble with the second Map, here is the description of the location :
    "The heavy scent of blood taints the air as the short corridor opens into a large ledge at the top of a vast open pit. This natural chasm drops over one hundred feet to an underground lake of blood below. Countless skulls line the walls of the pit shaft, each of which drains a torrent of blood into the lake in frothing red coils. Off to the left a small corridor slopes down into the darkness."
    Here is my attemp at it.
    What should I do do improve this? Please help me...

    Click image for larger version. 

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