Thanks Korash. The entire road system is a 5 mins hand drawn job. Whilst most will stay that way for the unplanned effect, the ones over the water are just place holders for stone bridges and stone path that leads to the centre blank area. The centre area will house a dilapidated tower and broken down fortifications. This area is meant to represent a small unplanned community that has limited order in terms of town planning etc. From memory the roads may have even been there before I put the river in.

Originally I started this to test my buildings brush in GIMP and also a river technique that I thought of during a lunch break. The beauty of the brush is I can just select roads, expand and stroke selection to create all buildings. This brush is a demonstration of low density buildings. I am working on one for medium density and then high density.

I was happy with my tests so I decided to continue to work it up into a map for a campaign a m8 and i are running.