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  1. #1
    Guild Journeyer Wonko the Sane's Avatar
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    Do jpegs work with VTTs such as MapTool? I was under the impression that PNGs were the preferred format.

  2. #2

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    Of course JPGs work in MapTools. PNG is preferred for the extra detail if you zoom in, but JPGs work just fine. Save at 100 or 200 ppi with medium compression and they will work without being too large of files to pass over the internet to your other users - if that's an issue. PNG is especially preferred for map objects placed in map, that's all.

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  3. #3
    Guild Journeyer Wonko the Sane's Avatar
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    Well that makes a big difference. Thanks!
    Here's the ones I've done thus far, in .jpg format.
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	A1 - Death Calls (100 px, Grid).JPG 
Views:	76 
Size:	4.04 MB 
ID:	25622   Click image for larger version. 

Name:	A1 - Death Calls (100 px, No Grid).JPG 
Views:	66 
Size:	3.91 MB 
ID:	25627   Click image for larger version. 

Name:	Z2 - Vile Workings (100 px, Grid).JPG 
Views:	76 
Size:	1.90 MB 
ID:	25623   Click image for larger version. 

Name:	Z2 - Vile Workings (100 px, No Grid).JPG 
Views:	63 
Size:	1.76 MB 
ID:	25624  

  4. #4
    Guild Journeyer Wonko the Sane's Avatar
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    Doh! Only 5 files per post
    Here's the last 2.
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	Z1 - Doom's Approach (100 px, Grid).JPG 
Views:	84 
Size:	2.03 MB 
ID:	25628   Click image for larger version. 

Name:	Z1 - Doom's Approach (100 px, No Grid).JPG 
Views:	67 
Size:	1.84 MB 
ID:	25629  

  5. #5

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    Amazing work Wonko! Thanks heaps for this - you have just made me (and I'm sure a lot of people) very happy!

    Personally I find single maps much much better - otherwise I have to cobble them back together myself. And yes JPG format is great for MapTool.

    Cheers!

  6. #6
    Guild Journeyer Wonko the Sane's Avatar
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    Glad you like the maps so far.
    I've been monkeying around with lighting, and I can achieve some cool effects with it. However, (due to limitations within CC3), to properly render a jpeg of the map, it has to be at 50 px/inch rather than 100 px. I've attached an example of the last map with lighting, at 50 px resolution so that you can make a comparison.
    What would the VTT users here prefer? I print mine out, so it doesn't really matter to me.
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	D4 - Emperor of Bones (50 px, Lighting, No Grid).JPG 
Views:	106 
Size:	241.5 KB 
ID:	25870  

  7. #7

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    Personally, for use in MT I prefer it without lighting as I can add light sources into the VT itself. Both look cracking however!

  8. #8
    Guild Journeyer Wonko the Sane's Avatar
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    Forays into dungeon lighting aside, here's the next encounter area:
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	D5 - Nerull's Gate (100 px, Grid).JPG 
Views:	84 
Size:	855.5 KB 
ID:	25918   Click image for larger version. 

Name:	D5 - Nerull's Gate (100 px, No Grid).JPG 
Views:	68 
Size:	820.8 KB 
ID:	25919  

  9. #9
    Guild Journeyer Wonko the Sane's Avatar
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    Last of the "D" encounters.
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	D8 - Reliquary Approach (100 px, Grid).JPG 
Views:	92 
Size:	512.4 KB 
ID:	25943   Click image for larger version. 

Name:	D8 - Reliquary Approach (100 px, No Grid).JPG 
Views:	65 
Size:	427.2 KB 
ID:	25944  

  10. #10
    Guild Journeyer Wonko the Sane's Avatar
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    After a break from mapping, I've finished the next area, The Reliquary of Timesus.

    Due to the large file sizes, I've posted them over at Deviant Art; you can view my gallery here:

    http://gerrudrasmussen.deviantart.com/gallery/

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