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  1. #1
    Community Leader Guild Sponsor Gidde's Avatar
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    MapTool has its own grid, so I'd advise leaving it off.

  2. #2
    Guild Journeyer Wonko the Sane's Avatar
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    Ok...here's the 100 px version, in 2 halves. Let me know if these are a pain to use, and I can upload the whole map to a filesharing site.
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	A1 - Death Calls (100 px, Top).jpg 
Views:	115 
Size:	629.6 KB 
ID:	25547   Click image for larger version. 

Name:	A1 - Death Calls (100 px, Bottom).jpg 
Views:	113 
Size:	560.2 KB 
ID:	25548  

  3. #3
    Guild Journeyer Wonko the Sane's Avatar
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    Next encounter.

    Are things like the little triangles for difficult terrain needed in MapTool, or should I get rid of those too?
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	Z1 - Doom's Approach (100 px).jpg 
Views:	185 
Size:	634.5 KB 
ID:	25558  

  4. #4

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    Quote Originally Posted by Gidde View Post
    MapTool has its own grid, so I'd advise leaving it off.
    I'd sure love to have them with grid. Please?

  5. #5
    Guild Journeyer Wonko the Sane's Avatar
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    ...and the next one; in 2 halves again, with and without a grid.
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	Z2 - Vile Workings 1 (100 px, Grid).PNG 
Views:	92 
Size:	3.65 MB 
ID:	25618   Click image for larger version. 

Name:	Z2 - Vile Workings 2 (100 px, Grid).PNG 
Views:	96 
Size:	4.14 MB 
ID:	25617   Click image for larger version. 

Name:	Z2 - Vile Workings 1 (100 px, No Grid).PNG 
Views:	74 
Size:	3.50 MB 
ID:	25619   Click image for larger version. 

Name:	Z2 - Vile Workings 2 (100 px, No Grid).PNG 
Views:	81 
Size:	3.98 MB 
ID:	25620  

  6. #6
    Guild Journeyer Wonko the Sane's Avatar
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    Adding the grid to the previous maps pushed the size over 7 MB...I'm not sure why, since it's the same number of pixels.
    Looks like I'm going to have to find a place to host the full files, since I personally think splitting them into halves is just making more work.

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