last post for the night. I wanted to make a commons area the dinning facility should be familiar yet pose the same technology as the rest of the ship. In the dining area we find simple metal chairs and furnishing we would expect to find in a gally that bought its equipment hoge pog like. the idea hear is that the first tech intigration for the new members would be the consol they use for ordering food. the microwave would be used to retreive hot dishes and the refregerator would be used to deliever cold dishes and drinks. there is a coffee maker by the fridge that supports hot drinks. The sink would function as a matter recycler of sorts taking the individual matter composing the dishes and reintigrating them back into tanks and what not. the area for the kitchen would be closed to the players initialy.

The "kitchen" is actualy comprised of a series of machiens desigened to arange and manipulate matter. One lone service droid would be here to maintain. a consol in this room allows a user to modify parameters and preformance of the machines as well as program new menue items. As the players grow acoustome this will be unlocked at a later time.

THe lounge functions as an entertainment and work out room. Obviously the ship once again made every thing familiar to the user designing the systems to reflect objects from their society. it is also planned that the computer had downloaded a small meassure of entertainment for the members.

The door leading out of here is also locked.

Next thing to add is the areas for study and computer use.

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The first time the characters encounter this room several doors are blocked

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Same room with doors un blocked

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