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Thread: Looking for collaborators (poss. paid)

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  1. #1

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    Ah, I can't help you. The whole reason I got into RPG mapping was there seemed to be two kinds of maps found in most RPGs - old school (yech) and photorealistic like in video games, and neither extremes suit my taste. My level of hand-drawn and decked out color with implied 3D bevels and shading, is about the level I like, that's why I make 'em.

    Your project does look interesting - if you're ever interested in the step between the two kinds of maps I describe, then contact me, I might be interested.

    GP
    Gamer Printshop Publishing, Starfinder RPG modules and supplements, Map Products, Map Symbol Sets and Map Making Tutorial Guide
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  2. #2
    Guild Novice kaskoid's Avatar
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    Quote Originally Posted by Gamerprinter View Post
    Ah, I can't help you. The whole reason I got into RPG mapping was there seemed to be two kinds of maps found in most RPGs - old school (yech) and photorealistic like in video games, and neither extremes suit my taste. My level of hand-drawn and decked out color with implied 3D bevels and shading, is about the level I like, that's why I make 'em.

    Your project does look interesting - if you're ever interested in the step between the two kinds of maps I describe, then contact me, I might be interested.

    GP
    I am most interested in any new approach to maps. I'd love to see one.
    Last of the really old-timers
    Father of THE DRAGON

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