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  1. #1
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    Thanks guys! More to come tonight or tomorrow.

  2. #2
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    A small update; nothing major. I decided against adding a whole lot more detail to the mountains - I'm going to add a grungy overlay to the map, and I think that will give enough visual tweaks where any more detail on the mountains would be counterproductive.

    I added the rivers in, and a (I think) cool-looking compass, as well as some ocean rings done by using a stroke only and lowering the opacity by different amounts on each ring, rather than a fill then stroke. It softened them up quite a bit and looks better and less hard-edged.

    Now I'm debating on how I want the forests and plains (of which there are a lot - the whole central portion of the map is one huge steppe) to look. They'll be icons, and I've got the ones I want to use for the forests pretty well nailed down, but I'm at a loss as to how to show grassland without peppering that whole huge area with too many symbols. Any suggestions?
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