Looks very good. I like the colors personally. The only thing (and it might just be me) it looks like your rivers are floating above your landscape.
I don't remember how many times I've had to restart this map but I'll get it done even if it's the death of me. I'm going to try and complete my "Dal lands" map, I can't post the entire map becuase it's way too big and will take a while too complete. In the meantime here is a test piece of the map showing several of the various terrain types I'll be using, I'll post more as I go and as I refine the style, this pic will change as personally I'm not a big fan of the colours, I'm going for something a little softer, any suggestions?
More to hopefully come soon.
-D-
Last edited by LonewandererD; 01-27-2011 at 08:28 AM.
People come and people go. I walk amongst them, I see their faces; but none see mine. I pass them in the streets but nary a glance is spared my way, for what interest would they have in a Wanderer? Not of this world... Forever Alone... Forever Wandering... LoneWandererD...
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Looks very good. I like the colors personally. The only thing (and it might just be me) it looks like your rivers are floating above your landscape.
I am the breath of Dragons...The Song of Mountains...The Stories of Rivers....The Heart of Cities.... I am A Cartographer....
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I think the colors are good; the rivers may be a case of lower-right lighting messing with our minds
Gidde's just zis girl, you know?
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So just curious, but with the mountains to get the ravines did you use wilbur or geocontrol??? or was it some process?? Thanks!
Oh and its pretty good, I think the rivers need the most work over everything else if you ask me...
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The mountains were made in wilbur, thnks go to Troedel for teaching how to do it. The rivers will be getting some work and yes Gidde was right, they are not floating it's just a different direction of light throwing of your perspective. I always use this perspective and they look fine to me, this is not the first time the floating river problem has come up. My main problem with this is that the forest don't seem to tie in with the land, too dark on top of brightly colour land; must relearn how i did the forests on my Adallis map, that map will forever haunt me I can't replicate what I did on it > .
-D-
People come and people go. I walk amongst them, I see their faces; but none see mine. I pass them in the streets but nary a glance is spared my way, for what interest would they have in a Wanderer? Not of this world... Forever Alone... Forever Wandering... LoneWandererD...
My DeviantART
Finished Maps
RIP Angel "Ingy" Yates - The first inspiration that guided me towards art. You will be missed...
It looks like the mountains are lit from one (upper left) direction and the rivers from the opposite direction (lower right), which could account for that "floating" effect some folks are having.
Yeah, that's a problem I had in wilbur, the lighting didn't come out the way I had hoped, will fiddle around with it and try and reach a compromise.
-D-
People come and people go. I walk amongst them, I see their faces; but none see mine. I pass them in the streets but nary a glance is spared my way, for what interest would they have in a Wanderer? Not of this world... Forever Alone... Forever Wandering... LoneWandererD...
My DeviantART
Finished Maps
RIP Angel "Ingy" Yates - The first inspiration that guided me towards art. You will be missed...
In Wilbur, try Texture>>Shader Setup:Intensity page and set Azimuth to 135. It should have the same lighting as on your rivers. Human are preconditioned to see lights from above (that's where the sun is in most cases); putting the light from below will frequently result in the illusion of depth inversion. It's why the "traditional" lighting direction on maps is from the upper left (well, upper from lighting and shadows on the right because the right-handed scribe won't smudge the existing work by going from left to right).
I put the light in the bottom right as this area in the northern continent of my world and therefore that is where the sun would be, as I said I'll fiddle with it.
-D-
People come and people go. I walk amongst them, I see their faces; but none see mine. I pass them in the streets but nary a glance is spared my way, for what interest would they have in a Wanderer? Not of this world... Forever Alone... Forever Wandering... LoneWandererD...
My DeviantART
Finished Maps
RIP Angel "Ingy" Yates - The first inspiration that guided me towards art. You will be missed...
Gidde's just zis girl, you know?
My finished maps | My deviantART gallery
My tutorials: Textured forests in GIMP, Hand-Drawn Mapping for the Artistically Challenged