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Ramah's blog about TreeThing, mapping and occasional digital art.
I knew this blog would be infrequent when I started it but I guess six years between posts is long enough. Since I last updated, coding-wise, I've had bounteous times and barren times. I've had six months on and years off. I've added stuff, removed stuff, edited stuff and generally prevaricated the time away. Some of the "Things" have changed immensely in that period of time (HillThing and TextThing) and others have hardly been touched (TreeThing and BorderControl), ...
So, I've made a little progress on the MapThing suite recently. Unfortunately it's not on HillThing though. After recently spending an inordinately long time drawing, redrawing and shading a simple border I decided that I'd have a crack at automating some of the process. So I finally turned my attention to the newly re-christened BorderControl module for MapThing. It's not feature-complete yet but I thought there was enough now to show a little of what it can do. So, ...
I thought I'd set out my stall as far as TreeThing is concerned. So... what's the plan? Well, first, a little history. As many old-timers here might know, TreeThing started out as the "Automatic Forest Generator" and was programmed by Fluesopp. It was a very simple program that took a png image and covered the non-transparent areas with trees. He very kindly made it open source and I used this as a springboard to start developing the idea in greater detail ...
Hey there and welcome to Tumbleweed - an empty little part of the web that you are probably the first, and maybe only, person to visit. I'll own up from the start - this will probably be updated infrequently. It is a little known fact (although known very well to my family) that I am an expert at starting things. Finishing them... not so much. But as I doubt there will be hordes of internet users hanging on my every word and desperate to find out what has been happening with me then ...