Page 7 of 7 FirstFirst ... 34567
Results 61 to 66 of 66

Thread: World Map WIP

  1. #61
    Community Leader Guild Sponsor Gidde's Avatar
    Join Date
    May 2009
    Location
    Michigan, USA
    Posts
    3,673

    Default

    Well, we're working with different software, so I'm not sure if photoshop has something that would work, but I'd try robA's wispy displace technique in Gimp (for the transition from ice to water). It's a displace map with the map set to a noise layer, 20x -20y then -20x 20y. Although what you have is decently wispy already, I think. A good test is to wrap it onto a sphere afterwards and see if it looks right. I've always found it so difficult to do the poles in an equi. projection that I usually give up and use a different one

  2. #62
    Guild Adept Yandor's Avatar
    Join Date
    Oct 2007
    Location
    Utah
    Posts
    360

    Default

    hahah gotcha, but what if I did something like this? don't worry about the water, but yeah does that work better? (yet again done very quickly but yeah)
    Attached Images Attached Images
    Projects
    WIP :: Carian Round... Who knows...

    Back Burner :: World Map

    Software: 99% Adobe Photoshop (CS4), Geo Control 2, Wilbur Every so often I use another program!

  3. #63
    Guild Adept Yandor's Avatar
    Join Date
    Oct 2007
    Location
    Utah
    Posts
    360

    Default

    Sorry for the double post But I think this last one will do it for me.
    Attached Images Attached Images
    Projects
    WIP :: Carian Round... Who knows...

    Back Burner :: World Map

    Software: 99% Adobe Photoshop (CS4), Geo Control 2, Wilbur Every so often I use another program!

  4. #64
    Community Leader Guild Sponsor Gidde's Avatar
    Join Date
    May 2009
    Location
    Michigan, USA
    Posts
    3,673

    Default

    Ahhhh, yes. That's perfect, Yandor.

  5. #65
    Guild Adept Yandor's Avatar
    Join Date
    Oct 2007
    Location
    Utah
    Posts
    360

    Default

    Thanks again Gidde for that advice, and I finished up the other cap as well using mostly the same technique (was rather hard since it was pure experimental, and didn't remember the steps =D) Anyways I was running through some of my old maps and found one in this similar style thought I'd go in again and save the styles for future use and use it on this world map here, whatcha think?

    haha forgot to make the ocean coloring more "smooth" eh I'll fix it another time!
    Attached Images Attached Images
    Projects
    WIP :: Carian Round... Who knows...

    Back Burner :: World Map

    Software: 99% Adobe Photoshop (CS4), Geo Control 2, Wilbur Every so often I use another program!

  6. #66
    Community Leader Guild Sponsor Gidde's Avatar
    Join Date
    May 2009
    Location
    Michigan, USA
    Posts
    3,673

    Default

    I'm not all that fond of the yellow, but I'll tell ya that pole stretching looks awesome. Your coastlines have just the right amount of fjord-type stuff, not too much, not too little. Looks very believable! I also like the coastline look you have there. It's a nice sturdy base; now lets see some elevation

    Edit: My dislike of yellow is a general, personal dislike of the color yellow, if you like the color I see no logical reason not to keep it!

Page 7 of 7 FirstFirst ... 34567

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •