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Thread: Adventure Building

  1. #91
    Community Leader Jaxilon's Avatar
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    Vote for me and everybody gets what they wanted.

    Actually why not put up a poll of some sort?
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  2. #92
    Professional Artist Djekspek's Avatar
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    eya, just catching up here and awesome thing you got going. if ye guys need yet another person to help with this I'd gladly help. I see many people are already involved so just let me know. I know DnD (as player and GM), can do art stuff and/or layout. Also I could ask my DnD group to do a test-drive of the adventure. Besides this, just some thoughts:
    - publish under OGL? maybe check the websites on the OGL to see what system(s) could be supported easily and find out how to reference SRD (stuff like reference to chapters in stead of page numbers etc.)
    - my experience is that its hard to smoothly integrate adventure-modules into a custom-campaign setting, so I think some thought on that would be good. So a 'free-slot' for campaign-related hooks may be appreciated by GM's. Also large overland maps may not be required, but a detailled map of some region would be ..
    - loads of different groups with different playstyles, some GM's want details and play strictly by the rules, others want 'loose' scenarios with loads of freedom. Also some thought on this when defining the adventure would be good I think. (make the adventure lineair or non-lineair (e.g. different ways to solve it, maybe hack'n'slash but also possible to solve by pure RP-ing, so the GM has options to see how to fit this in best))
    - what level should the party be or (if possible) make it flexible to support different level parties.

    cheers! DJ

  3. #93

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    Quote Originally Posted by Djekspek View Post
    eya, just catching up here and awesome thing you got going. if ye guys need yet another person to help with this I'd gladly help. I see many people are already involved so just let me know. I know DnD (as player and GM), can do art stuff and/or layout. Also I could ask my DnD group to do a test-drive of the adventure. Besides this, just some thoughts:
    - publish under OGL? maybe check the websites on the OGL to see what system(s) could be supported easily and find out how to reference SRD (stuff like reference to chapters in stead of page numbers etc.)
    - my experience is that its hard to smoothly integrate adventure-modules into a custom-campaign setting, so I think some thought on that would be good. So a 'free-slot' for campaign-related hooks may be appreciated by GM's. Also large overland maps may not be required, but a detailled map of some region would be ..
    - loads of different groups with different playstyles, some GM's want details and play strictly by the rules, others want 'loose' scenarios with loads of freedom. Also some thought on this when defining the adventure would be good I think. (make the adventure lineair or non-lineair (e.g. different ways to solve it, maybe hack'n'slash but also possible to solve by pure RP-ing, so the GM has options to see how to fit this in best))
    - what level should the party be or (if possible) make it flexible to support different level parties.

    cheers! DJ
    All fair points. I've always been a fan of low-level games, myself. But it seems that good lower level adventures are always so hard to find. There is only so much you can do with goblinoids and undead, I guess. I guess I was thinking we would do low level on this one and work our way up on subsequent projects if this one went well.

  4. #94
    Guild Master Facebook Connected jtougas's Avatar
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    Quote Originally Posted by industrygothica View Post
    All fair points. I've always been a fan of low-level games, myself. But it seems that good lower level adventures are always so hard to find. There is only so much you can do with goblinoids and undead, I guess. I guess I was thinking we would do low level on this one and work our way up on subsequent projects if this one went well.
    That sounds about right
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  5. #95
    Guild Journeyer Facebook Connected JoeyD473's Avatar
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    Quote Originally Posted by industrygothica View Post
    All fair points. I've always been a fan of low-level games, myself. But it seems that good lower level adventures are always so hard to find. There is only so much you can do with goblinoids and undead, I guess. I guess I was thinking we would do low level on this one and work our way up on subsequent projects if this one went well.
    That's what I thought the thinking was all along

  6. #96
    Community Leader Korash's Avatar
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    Man, am I jumping in here waaay late...

    Option 6 (if not too late): A rich noble man with a small retinue of men at arms are escorting a small coach(1 or 2 people max) with windows covered joins the caravan at one of the stops. The noble has talked to the Master and asked for and received permission to join the caravan for a short distance. He is escorting his daughter to her wedding and will be leaving the caravan before they reach its final destination. The catch is that he is not noble, the occupant is not his daughter and there is no wedding. The actual reason can be many things, all depending on how gritty you want to make it. Is he a slaver? kidnapper? smuggler? it needs to be decided...

    This could also be part of a few of the other suggestions...
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    Community Leader Facebook Connected tilt's Avatar
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    So a quick summary... we still need:

    Techies - VT experts, maptools etc

    at least a second editor
    I'm putting just about all of you on the "idea" list
    and managers for "Graphics", "Rules checking", "Writers" and "proofers" to help get the stuff together and get people to respect deadlines

    so, time to sign up guys and gals
    regs tilt
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  8. #98
    Guild Artisan geamon's Avatar
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    I already volunteered but wanted to elaborate my possible role. I have moderate experience as a GM or player mostly with 4e. I find my forte encounter maps and encounter building. I can take a hand at illustrations but unfortunately not the best (Gladly bow down here to anyone who is more experienced/talented). I like being led so tell me what you need me to do or what role to fill and I'll do it.
    Last edited by geamon; 03-13-2011 at 04:23 AM.
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  9. #99
    Community Leader Korash's Avatar
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    I have always played "lite" as GM with rules concentrating more on story so I am NOT volunteering for any crunchy stuff. I think I would be better as a proofer.

    I have thought of another point to ponder, which falls under the designer realm I think. Just how gritty a subject do we want to deal with? Also if we want to leave unanswered questions for the GM to flesh out and stuff like that.
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  10. #100
    Community Leader Jaxilon's Avatar
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    I'll be happy to do maps or illustrations. I have done project management in before but I'm not sure I have the time right now so best if you guys can to let you take it on. I could possibly do a little writing and wouldn't mind it but I don't really know what I'm doing there.
    @Geamon - if you want to help out with illustrations just go for it, we'll probably pick out which images to use by committee anyway and the more choices the better. Besides, practice makes perfect.

    @Korash - "How gritty"... I'm thinking if we want this to be entry level we should probably keep it that way in both challenge and feel so it appeals to the greatest number of people. However, that said, the idea of Caravan also means there can be side adventures that can be used and these could be as gritty as you like. For instance: While traveling you see smoke on the horizon a little way from the road. Do you wish to investigate? -OR- A bleeding man stumbles onto the road with a tale of heinous carnage nearby. He burps and his breath smells like brains. Something like that would be easy for a GM to include or exclude.

    PS. I'm thinking we limit this at the start to the 3 or 4 ideas but as soon as we get them complete we could add these other hooks at any time if we so choose.
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