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Thread: Tsue-jo Castle Town, Kaidan

  1. #11
    Professional Artist Facebook Connected Coyotemax's Avatar
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    Yes!! That's exactly the kind of thing I'm talking about!! Of course, i want mine to tilt when I'm done with it

    I miss my drafting table. I always kept it at an angle to keep the cats off it That's actually what killed my drive for doing art for the longest time, I was working on a 2'x3' massively detailed carpet page (on a flat surface), and one of the cats knocked over the glass of water I was using for the brushes. Turns out the inks that were SUPPOSED to be waterproof when dry weren't so waterproof when dry. I was about 4/5 done after working on it for almost 6 months, and it was RUINED. I was so devastated it was almost 6 months before I picked up a brush again, and I found i just didn't have the inclination to continue or recover the piece (at the time, I've since scanned and cleaned it up).

    Anyhow I got me a pair of cat fur slippers, and thanks in part to this site, I'm feeling artistically inspired again (after a ten year hiatus).

    But yes, a tilted table is a must

    (woops, sorry, didn't mean to hijack the thread)
    Last edited by Coyotemax; 07-31-2009 at 09:29 AM. Reason: typos

    My finished maps
    "...sometimes the most efficient way to make something look drawn by hand is to simply draw it by hand..."

  2. #12

    Post Gettin' to this now...

    Hey don't worry about, thread jacking, I do it all the time!

    OK, I decided to try and tackle this now. For the time being, I'm only working on the castle portion of Tsue-jo castle. First I recreated my hand-drawn sketch of the castle walls only. I also did a quick rendition of the castle fortress by itself.

    Image 1 contains the hand-drawing, and the hand-drawing enhanced castle.

    Not shown here, I copied the castle object, selected the top 3 roof levels and cropped the rest away for use as smaller towers.

    Image 2 contains bevels I created for the walls.

    Image 3 added a couple of brown bridges, added drop shadows then placed all beneath my hand-drawing. In Xara, I can make images become transparent, works best with lineart like the drawing.

    Next I'm going to create the beveled land stack in Xara with drop shadows, then print that out on my laser printer. I'll then use tracing paper to use the laser print as a guide then texture with pen the rocky island bluff walls. I'll include trees as well, when I do that - that's next!

    GP
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  3. #13

    Wip First two bluffs

    First two bluffs, not finished but well on its way. Have to fill in the forests as the one are on the second bluff. Still need to place additional buildings, walkways and grassy areas within, a pond in the administrative area, a better job on bridge shadows. Some of the slope I didn't ink properly, so got to get to that too.

    Once all the forest/trees and the rest of the structures are placed it look much better.

    Once I finish the castle, I have to start hitting the town - long way to go.

    GP
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  4. #14
    Guild Artisan pasis's Avatar
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    looking great...It is proven Gameprinter style and coming better and better all the time. can't wait till you hit to the town part.

  5. #15
    Community Leader Facebook Connected Steel General's Avatar
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    Coming along nicely...
    My Finished Maps | My Challenge Maps | Still poking around occasionally...

    Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.



  6. #16
    Guild Journeyer msa's Avatar
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    Really love the pastel/watercolor style on the land there, GP.

  7. #17
    Community Leader Gandwarf's Avatar
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    Great stuff GP! That castle almost looks mazelike.
    Check out my City Designer 3 tutorials. See my fantasy (city) maps in this thread.

    Gandwarf has fallen into shadow...

  8. #18

  9. #19

    Wip Small update

    Thanks for the comments.

    Computer crashed when I chose a wrong line setting, and I was finished with the Samurai District, now I have to start again. I did save the last update to the castle before I started on the Samurai District. Oh well, I think I'll go it a bit different then what I had anyway. Got more ideas as I went along, in some cases too late for the design - so since I have to start over, I'll follow the new ideas.

    @Gandwarf - you think the castle is maze-like, wait until you see the rest of town. (Too bad my PC crashed, I was getting wildly maze like in the samurai district!)

    Anyway, in this update, I finished the trees. Placed lawned areas, walkways, ponds, tweaked the outer edge of the rocky bluff island, threw in some blue water just to enhance the current look (I'll do water differently, this is just to test.) Added the complete palace, residence and administrative center for the castle, in the second bailley just below the fortress on the hilltop.

    My plans: north of the Samurai distict, I want to place the Hachiwara Kata - fighting school for the samurai of Tsue-jo. To the south I will place a cliffside Holy Shrine park. To the west of the entry into the Samurai district, will be a large Zao Temple, separating the castle and samurai distict from the merchant area of town, probably also separated by a wall and gate.

    [Now I've got to restart the samurai district, a different way...]

    GP
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  10. #20

    Wip Combined samurai and temple district

    Combined samurai and temple district - still need to place samurai homes, trees, and the island beneath of course, but I'll do that last, once most of the town is complete. The streets are slightly maze-like, not overly so, but the town will definitely keep the maze-like quality of Tsue-jo.

    By the way, "Tsue" mean cane, as in "walking stick". I was hoping to make the island, "cane shaped" as well as providing a cane-crafting industry in town.

    Anyway, next update...

    GP
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