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Thread: [WiP] Radigast - city mapping

  1. #11
    Community Leader mearrin69's Avatar
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    Wiggly bobs! That's what my maps need. Nice map, Lukc...looking forward to seeing it finished!
    M

  2. #12
    Community Leader Facebook Connected Steel General's Avatar
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    This is coming along quite nicely. Good job so far!!
    My Finished Maps | My Challenge Maps | Still poking around occasionally...

    Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.



  3. #13
    Professional Artist cereth's Avatar
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    Wow, looking great as always!
    "Listen, strange women lyin' in ponds distributin' swords is no basis for a system of government."

    My Albums - My Portfolio

  4. #14
    Guild Artisan pasis's Avatar
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    looking really great. Drawing cities is a hard "work", but seems to be paying off.

  5. #15
    Community Leader Lukc's Avatar
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    Well, it's not really "hard", just long!

  6. #16
    Professional Artist Djekspek's Avatar
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    hehe yeah long is the correct word But this is looking very promising so far, and I really hope you can keep the mojo flowing to show us the endresult! cheers, DJ

  7. #17
    Community Leader Lukc's Avatar
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    It's a commission, so I have a pretty much right-to-the-point motivation: "I said I'd do it."

  8. #18
    Community Leader Lukc's Avatar
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    Radigast2-All Buildings_Full City.png

    OK.

    The buildings are done. At last. Now I'm actually open to comments on, well, what to do to finish this map off and make it look pretty. I'm going to go do some other stuff, and by the time I get back, you're going to drown me in helpful suggestions and good karma .

    To do: More docks, Town legend, Border, Title, Better Color Scheme, Names for quarters and some more lettering.

    Not to do: Major redesigns to the town and river system. (You can suggest this all you like, but it just won't happen Hey, did I mention, the water flows from left to right, after whirling around like a propeller?)

  9. #19

  10. #20
    Community Leader Lukc's Avatar
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    Spray on, randomized roof textures? Or just the kind you get from a straight inner bevel

    Or, are you suggesting, I take the time to manually texture every single one of the app. 1000 roofs?

    Edit: rinky dinky little trees are a good idea ...
    Last edited by Lukc; 11-24-2011 at 05:23 PM.

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