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Thread: Test Dungeon with Torstans Tiles.

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  1. #1
    Community Leader Facebook Connected torstan's Avatar
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    Wow, Maxboy that looks great!

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    Guild Expert Ramah's Avatar
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    Quote Originally Posted by Coyotemax View Post
    Maxboy: I'm actually putting together a psd file for photoshop users (might work with gimp too) that drops everything right along 100x100 grid lines.

    I've got the walls done right now, I might leave the objects as they are for greater ease in positioning. As soon as I'm done my current map I'll go about making it available for upload.
    Man alive... what on earth do you do when you aren't mapping or performing charitable actions for other mappers? :S

    Maxboy, that looks really great. I have no idea how on earth these maps are utilised having never played D&D or whatever... well... I played it just once many many years ago with only two other people and there were no maps like this... but I can see this looks really smart. Torstan's tiles must be really good and maybe once CM has done his PSD file I will have a crack at a map like this myself (although as I say... I have no idea what needs to be on them and so people would probably look at it and go... "er... wtf dude... this is the wrong grid for this type of map you mong!")

    Anyway... have some rep for posting a really nice map on your first post.
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    Guild Novice maxboy's Avatar
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    I really posted these just to show Torsten, that people appreciate his hard work, all my dungeon maps will be done in this style from now on, the plus side i can print them out and use them on the table

    The ease of making the maps, is really fantastic
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    Community Leader Facebook Connected torstan's Avatar
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    Wow, that's great. I'm glad you're getting so much use out of them. I guess you could do with a statue and a ladder from that last post.

    @Ramah: There's no rules to this other than 1 grid square = 5 feet. Otherwise it's just a matter of mapping indoor spaces you might find monsters in, and that could be anywhere

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    Administrator Redrobes's Avatar
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    Oh I hope I kicked off a new wave of torstan tiled maps.

    Maxboy that map looks great. I see that you have sprayed some light gray into the solid parts of the map which makes me feel a bit justified in trying that one. I think it works well. I was looking to see whether you used on the grid or by the grid walls but I cant make it out cos some are more on and some are less on so I take it that you did not have a snap to grid thing on when you made it. Also you must have scaled up or down some of the icons too cos the pit looks great and the 45deg walls too. I liked the use of the spiral stairs and in your map I see how that one with the wall across it works as I didn't quite get what that was all about from looking at the tile in isolation.

    Thanks for the gradient Rob, I used a normal torstan one on the initial map on the right and scaled one up double size for the one next to my pit. I thought that the wall there is trapped and the floor would suddenly drop into a sliding chute down to the pit edge

    I know we don't have too many ViewingDale mappers here but I wondered if anyone else was going to use it to make a similar map. I should add that when I am making the map I put a few loose icons on the map and clone them off as I need them or I can steal a clone of any bit that already been placed so it is pretty quick stuff. These tiles do make a dungeon build quite rapid !

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    Administrator Redrobes's Avatar
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    Hang on a mo... where did those round alcoves come from ??? I think were missing some tiles

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    Community Leader Facebook Connected torstan's Avatar
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    You're not. I believe that some warping has gone on.

    I didn't do round alcoves because you need one tile for every radius of curve - which is a lot.

    I'm certainly interested in the way these are being used.

  8. #8

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    Yeah, yeah, I can take a hint about Viewingdale users, Redrobes.

    I got some ideas when I was helping to convert these tiles - I'll get around to trying out some of this excellent material sooner or later, I'm just up to my eyes in other Drawing stuff, Gaming stuff and RL stuff just now.

    I wanted to try these tiles to make my Ice Tower, but it would mean a complete redraw and they're not quite 'white' enough. I'm still arguing with myself about how important the colour is and whether I can work a 'fix'.

    Statues would be good, Torstan, especially gargoyles.

    Those circles look great, Maxboy, how did you do that? Can I do it in Gimp? Got a tut?
    If I'm gonna do that castle, I need some 30ft round towers, and the ability to morph straight walls to reimport into Viewingdale would be great!
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    Administrator Redrobes's Avatar
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    Those alcoves are great. Thanks for posting.

    Quote Originally Posted by icosahedron View Post
    Yeah, yeah, I can take a hint about Viewingdale users, Redrobes.
    LOL, its not just you. I had a few people asking for me to fix up the set into an easy download and the moment I posted it, everything went quiet... I am sure they are being used tho. I'll have to do a second wrap up and also add more icon files to cover different orientations and some groupings as well.

  10. #10
    Community Leader Facebook Connected torstan's Avatar
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    I think an ice tower might be a little tricky with these tiles... But I'm going to be working on an ice setting very soon (see what I did there ) so you never know your luck. Equally, Coyote's idea is worth a try, but I think they'll look a little strange.

    Those alcoves are great. I'd certainly be interested in knowing how you made those.

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