Thanks for the response, Hai.

The image I posted was actually a game I found called Martian Chess, which helped inspire this 3D board game project.

I probably should have mentioned that this is going to be a computer game, not an "actual" board game. I'm not planning on having the entire cube visible to any player at any time; at most, one hemisphere. Players will be able to pan the center of the projection to different points on the cube, so the area in focus will be least distorted at any given time. I've been doing more research, and I think an orthographic projection is going to be the easiest to interpret from the player's seat.


I think the steps involved will be something like this:
1. Create a cube with grid lines
2. Stretch the cube into a sphere
3. Create an equator and prime meridian plane (which will be hidden in gameplay)
4. Create an orthographic projection based on points relative angles to those planes