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25 Visitor Messages

  1. View Conversation
    Thanks for the rep and vote on the Thurian Age map.
    Very much appreciated.
  2. View Conversation
    Thank you for the rep
  3. View Conversation
    Thank you for the rep
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    Thanks for the rep waldronate. Very much appreciated!
  5. View Conversation
    Thanks for the rep! I'll try to finish the map these days.
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    Thanks for the Rep!
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    Thanks for the vote in this month's challenge!
  8. View Conversation
    Wow, thanks for such a thorough response.
  9. To get a cylindrical noise field in Wilbur, use Filter>>Calculate Height Field. Select Type=Math Function and enter "ridged(1*cos(2*pi*ix/ixsize),1*sin(2*pi*ix/ixsize),4*iy/iysize)" as the expression. The 1* terms are the radius of the cylinder in noise space (larger values will get smaller noise) and the 4* term is the height of the cylinder in noise space. "ridged(x,y,z)" is the ridged fractal noise function ( "fbm(x,y,z)" is the fractional brownian motion function ). The "ix/ixsize" term computes a function from 0 to 1 horizontally in the image; the "iy/iysize" term computes a function from 0 to 1 vertically in the image. 2*pi*t converts a number from 0 to 1 into one ranging from o to two*pi (in other words, an angle). The cos(t),sin(t) item computes x and y from an angle t.
  10. View Conversation
    Hello,

    I was just wondering if Wilbur is able to do a cylindrical evaluation of a height field. If this is the wrong place to ask this question then I apologise.
Showing Visitor Messages 1 to 10 of 25
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About waldronate

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About waldronate
Biography:
I was born. I've lived a good few years, but I expect that will come to an end eventually.
Location:
The High Desert
Occupation:
Typist
Software Used:
Wilbur, Fractal Terrains, Photoshop

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Awards Showcase - 7 Awards

Image Description
Tutorial Author Name: Tutorial Author
Awarded for hosting a 5-compass rated tutorial at this site.
Issue time: 08-28-2012, 05:59 PM
Issue reason: For contributing Fun with Wilbur vol 6 tutorial
Honorable Contributor Name: Honorable Contributor
Awarded for contributing to the guild in a way that goes above and beyond general participation in threads and mapping subjects.
Issue time: 06-04-2011, 05:56 PM
Issue reason: For making amazing software and being incredibly helpful to folks with advice as to how to use it.
River Police Award Name: River Police Award
This award is awarded to recognize official River Police deputies.
Issue time: 07-18-2009, 06:31 AM
Issue reason: You are hereby deputized as a member of the River Police for your efforts in keeping rivers sensible in member maps.
Tutorial Author Name: Tutorial Author
Awarded for hosting a 5-compass rated tutorial at this site.
Issue time: 06-30-2008, 04:01 PM
Issue reason: Fun with Wilbur, Volume 2
Tutorial Author Name: Tutorial Author
Awarded for hosting a 5-compass rated tutorial at this site.
Issue time: 06-30-2008, 04:00 PM
Issue reason: There and Back Again, a FT to Wilbur and Back tutorial
Tutorial Author Name: Tutorial Author
Awarded for hosting a 5-compass rated tutorial at this site.
Issue time: 06-30-2008, 03:59 PM
Issue reason: Fractal Terrains Pro Tutorial
Tutorial Author Name: Tutorial Author
Awarded for hosting a 5-compass rated tutorial at this site.
Issue time: 06-30-2008, 03:58 PM
Issue reason: Fun with Wilbur, Volume 1