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Thread: Testing grounds

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    Administrator waldronate's Avatar
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    Quote Originally Posted by ravells View Post
    Funky! Enjoy FT! I've never quite got it satisfactorily into my workflow for maps, but I know it's there...just have to find it.
    Ah, but what did it not do for you? Feedback makes things better over time if we can prod the developers to get the next version out the door.

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    It's probably me and not the product, but what I would like it to do with it is to be able to import landmass shapes, I've never been able to work out how to do that. Trying to make landmasses using the brush tools is too time consuming as I can't 'fractalise' coastlines but have to put in all the wiggles individually, pixel by pixel.

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    Guild Artisan Clercon's Avatar
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    Quote Originally Posted by ravells View Post
    Funky! Enjoy FT! I've never quite got it satisfactorily into my workflow for maps, but I know it's there...just have to find it.
    I can see what you mean. I don't know if I will be able to use it in any of my world maps. But I think it's a fun program to generate worlds in. Hopefully I will find some secret doors in it that will make it more useful. But it's fun in a kind of useless nice way :-)

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