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Thread: Is there such a monster?

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  1. #1

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    Really, I'm not insulted by your request, and don't mean to come off as being upset or anything like that - sorry for the 'tough love'. I just find it surprising that writers (you're not alone, many writers start similar threads like this one) think their work requires serious effort, while the art or maps is a 'push button' solution. I find it mind boggling that you'd think so.

    Especially since I am a writer as well, and fully know the amount of work required in both writing and cartography for a professional job. Neither are 'push button' tasks. The amount of work and preparation to create 5000 to 10,000 words of meaningful fictional text is equivalent to a single mapped region, village or dungeon (depending, of course, on your particular skillsets, competency and speed of workflow).
    Last edited by Gamerprinter; 08-22-2012 at 07:08 PM.
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  2. #2

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    Quote Originally Posted by Gamerprinter View Post
    I just find it surprising that writers (you're not alone, many writers start similar threads like this one) think their work requires serious effort, while the art or maps is a 'push button' solution.
    Tell me about it. It's amazing the number of people who think the computer does all the work when you're doing CG animation. If that were true, my animation would be way better than it is!

    Anyway, there are some tools that can automate parts of the process. String enough of them together, and you can arrive at something that doesn't require you to do much or any manual painting. As GP says, though, it will never look as good as if someone who really loves the craft had done it. That doesn't mean that such an effort is without merit, though. Bad art made with love can very often trump good art made without. Not always, but often.
    Last edited by Midgardsormr; 08-25-2012 at 12:23 AM.
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  3. #3
    Administrator waldronate's Avatar
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    On the subject of http://www.the-elite.net/story-generator/ - it's really just an old-fashioned Mad Libs template with a few machine-controlled randomizations thrown in. A human was needed to make the layout and generalize many really awful stories into one horrendous template. Not that software won't be able to do a pretty good job of analyzing bodies of existing work and making novel results based on that work; it will be and can do so in some limited areas now. Experienced humans will likely be able to tell the difference for the next decade or two. When the machines get to the computational power of a human cortex or beyond and incorporate true random processes into their basic systems, I don't think that we'll be able to tell much difference, and I'm not sure that we'll want to...

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