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  1. #16
    Administrator waldronate's Avatar
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    If you're interested in how terrain affects distribution, then you're probably much more likely to get use out of a map that shows altitude (and perhaps temperature and/or rainfall) as color or that has significant distortion of altitude. As I've mentioned in other places, dime-store or thrift-store globes are pretty cheap and most of the basic models from Replogle have terrain molded in already. You can paint them or add an overlay layer with just terrain to get rid of the distracting human things like country boundaries and names. Or you can go with a digital globe like the basic Cesium - WebGL Virtual Globe and Map Engine model.

    To reuse one of my favorite pictures:
    Click image for larger version. 

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    and http://s3images.coroflot.com/user_fi...mFqD3GTPK6.jpg is also helpful with understanding how things work at a gross level.

    http://pubs.usgs.gov/of/1993/0380a/report.pdf is fun, http://volcanoes.usgs.gov/about/edu/.../ballglobe.pdf is cleaner, and http://astrogeology.usgs.gov/maps/pl...aps-and-globes has good examples of a common globe manufacturer layout (none for earth, but I can gen up some of these if you'd like). http://www.vendian.org/mncharity/dir3/planet_globes/ is fun, but I don't think that it adds much beyond the others. And I just came across http://www.brighthubeducation.com/he...for-a-project/ that looks like fun.
    Last edited by waldronate; 09-04-2014 at 04:24 AM.

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