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  1. #1
    Professional Artist Naima's Avatar
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    Yet another question is that somehow I am finding enormous difficulties to make the tools do what they should , for example the smooth doesn't smooth and instead rises huge blobs of terrain , the rough sometimes lowers some other times rises terrain but doesn't create proper roughtness ...

    so inthe regions I rised from sea I susually have a more blobby look how can I do to give the proper rough shape of rest of the territories as well as give the same contnental platform surrounding?

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    Administrator waldronate's Avatar
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    Quote Originally Posted by Naima View Post
    Yet another question is that somehow I am finding enormous difficulties to make the tools do what they should , for example the smooth doesn't smooth and instead rises huge blobs of terrain , the rough sometimes lowers some other times rises terrain but doesn't create proper roughtness ...

    so inthe regions I rised from sea I susually have a more blobby look how can I do to give the proper rough shape of rest of the territories as well as give the same contnental platform surrounding?
    I'm guessing that you started from a flat world. A flat world is one where the roughness starts out at 0. Increasing the roughness simply reveals the underlying world. For a good intro to using FT, I really do recommend looking at Tutorial for Cartographer’s Guild to get some pointers.

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    Administrator waldronate's Avatar
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    Quote Originally Posted by Naima View Post
    Yet another question is that somehow I am finding enormous difficulties to make the tools do what they should , for example the smooth doesn't smooth and instead rises huge blobs of terrain , the rough sometimes lowers some other times rises terrain but doesn't create proper roughtness ...

    so inthe regions I rised from sea I susually have a more blobby look how can I do to give the proper rough shape of rest of the territories as well as give the same contnental platform surrounding?
    If the export is failing, it's likely that you're running up against some of FT's limits. The full FT version can be found by holding down the Shift key when doing Help>>About. The /LARGEADDRESSAWARE link flag to allow 4GB for the 32-bit version was added around 3.0.12. Make sure that you've downloaded the most recent update from ProFantasy's web site.

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    Professional Artist Naima's Avatar
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    Here are some of the issues I have talked above

    the strange artefacts all overe the terrain that I can't get rid of throught smoothing offset or roughness and don't see other smooth options

    then the strage smoothed areas I get when I rise and lower terrain instead of retaining some of the detail roughness base from the terrain it smooths creating those strange hardlines borders ...

    also Dunno how to get rid of those crest lines ridges , I tried even deterracing with no results,

    the rise roughness or smooth roughness buttons seems to not work , actually the second rises the mountains .

    And here the strange circles of artefacts all over the map .

    Click image for larger version. 

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    If Iremove the Wilbur ridged multifractal those circles disappear , but the terrain completely changes , still is the function that I like ... is not possible to remove those circles in any way ?
    Last edited by Naima; 07-17-2014 at 10:17 PM.

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