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  1. #7
    Professional Artist Facebook Connected Coyotemax's Avatar
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    Thanks for the compliments and suggestions, Forest edge intensity is on the to do list, but i like the idea of going less lines for the inner portion (or fading them - the inner details are on their own layer, whew). now that you mention it, that would work pretty well, and keep them a bit more consistent with the mountains.

    Interesting you should comment on them - it's the forests on the edge of your brewhome map that inspired me for these

    rpgmapmaker: heh, i was responding to Ascensions comment while you were posting That's a good point, and yes, i'm getting ideas from them. There's a few changes coming up to get the terrain a bit more in line with the client's wishes, and then i'll see what happens with these new ideas. Thanks!!
    Last edited by Coyotemax; 04-26-2010 at 10:38 PM.

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