Here's the day version of a WIP for the December/January Challenge. I'm taking what I learned on my last winter-themed battle-mat and polishing it further. The tracks are simply copies of the previous layer, alpha masked with track like shapes, and then bevel-embossed down to look like indentations in the snow.

The snow is built up from Fill layers from several (4-5) "snow" like textures with render-cloud alpha masks with levels adjusted to make "islands"

Now to add in the "campsite" -- this is the hard part, since I suck at hand-drawing objects. Then to create the Night-time version. I intend to have the lake "glow" with a phosphorene blue-green tint.

### latest wip ###
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