Thanks guys!
Glen- Well at first when I started doing this, I followed your tutorial, I soon realized (with prior reading of other methods) that I could blend in many techinques and things I picked up. I wrote up a tutorial, but it hardly makes any sense, I made it so I wouldn't forget, but the basic is this.
1-using your tutorial, do clouds/diff clouds
2- Still following your tutorial, use RobA's tutorial for Random coasts, except before you blur it make a second copy of your black and white land.
3- After RobA's tutorial grab the copied one (make sure it has a ROUGH edge) do a large extend, and feather it with a large size, and delete the section. And make sure the layer you used to follow RobA's tutorial has your 60% opacity and screen blending.
4- Then throw on a color gradient.
... Now for the hard part
1- Make 4 layers name them from top of the list down 120-100-80-180, mess with opacity so when done there isn't tons of shadow, and set to Overlay.
2- using the Color Range white as foreground, use the layers to save selections (so Do Color range amount 120, then 100 etc.)
3- Fill the layers with 50% gray, use the Lighting effects, now this is where the color range/saved selections coming. On each layer EX:120 selected, I go to lighting effects, change it to directional, top left as angle, and make sure its a gray color in the preview not white or black. I repeat for 100, 80 180.
4- Now this is the new part I did. I turned off all the recently made layers, and select the gradient map layer, and select the land nearest to the coast, then I select the brown to white, make a feather of about 3 and then turn on the 180 layer(select too) and delete it out.
The key is in the gradient map colors. So Answering your question Glen, yes the land near the water is just a lighter gray color, then from the land color, to the mountains is a bigger gap, then the mountain to the peaks is a short distance of color.
So thats pretty much it. Its all 100% Photoshop, nothing else as you said Redrobes, kind of curious on what you think isn't photoshop though.