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Thread: Buildings and fascades done with City Engine

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  1. #5
    Guild Artisan Katto's Avatar
    Join Date
    Apr 2009
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    Dortmund, Germany
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    709

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    Thanks a lot.

    Ravs, after looking at many pictures of the area, I saw that the smallest unit of the buildings is a column. So I've started with a split(x) first (btw it is better to start with that split when you have complex buildings, the ones in the tutorials are simple and have the same features in each level, so they start with split(y)).

    You can rearrange the sequence of columns, but the building layout in reality is always (ABCDCBA)* + corner buildings. The B and D columns have a flexible width to fit in different lot sizes. It is not possible to change the height because of different y splits in the columns.
    If you have further questions feel free to ask.
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