Results 1 to 10 of 322

Thread: Thinking Big - Torq's landgrab - choose a territory

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Guild Artisan su_liam's Avatar
    Join Date
    Aug 2007
    Location
    Port Alberta, Regina(IRL: Eugene, OR)
    Posts
    798

    Default

    I'm kind of tempted by 19 or 25, but I don't know what I'd do with it other than name it the Coriander Coast. Probably 19. I see a Sanctuary Bay and a possible Cordillera Barrera in there.

  2. #2
    Community Leader Torq's Avatar
    Join Date
    Jun 2007
    Location
    Cape Town, South Africa
    Posts
    894

    Post

    Here's what the land grab looks like so far:

    Ravs: 12
    Neonknight: 6
    Redrobes: 7 (looks a bit more interesting than 11)
    su liam:19 (Love the name "coriander coast")
    Torq: 13 (seems like a good idea for continuity purposes looking forward)

    They are absolutely flying off the shelves.

    Anyone who wants to get involved please jump in. There are still plenty of areas available.

    Ravs, maybe be you could change your sig to give this thread a punt, after all the competition must be almost over now?

    I will post a map showing graphically what has been chosen later today. Hopefully there will be some more takers before then.

    Torq
    The internet! It\'ll never catch on.

    Software Used: Terranoise, Wilbur, Terragen, The Gimp, Inkscape, Mojoworld

  3. #3

    Post Even though I'm busy...

    Even though I'm really busy these days, I think I'll toss my hat for Region 9, I see a Russian/slavic influenced inland naval power, perhaps facing a Tartar or other steppeland cavalry invader force threatening from the east.

    Like I said, I'm super busy, so I'll probably get this done in spurts.
    Gamer Printshop Publishing, Starfinder RPG modules and supplements, Map Products, Map Symbol Sets and Map Making Tutorial Guide
    DrivethruRPG store

    Artstation Gallery - Maps and 3D illustrations

  4. #4
    Community Leader Torq's Avatar
    Join Date
    Jun 2007
    Location
    Cape Town, South Africa
    Posts
    894

    Post

    Cool GP, 9 is yours. Great to have you on board. As regards time pressure, there is none. do the map in your own time.

    Great ideas about the inland sea power too.

    Torq
    The internet! It\'ll never catch on.

    Software Used: Terranoise, Wilbur, Terragen, The Gimp, Inkscape, Mojoworld

  5. #5

    Default

    So, I'm a bit confused here, what exactly goes down in this 'Thinking Big' hubub? Do we essentially just map that area and create for it some semblance of civilization?

    I'd be interested, depending on exactly what the goal is here, to take 18(with 17 and 23 just to nab the rest of the peninsula and not leave them a-lonely)

  6. #6
    Community Leader Torq's Avatar
    Join Date
    Jun 2007
    Location
    Cape Town, South Africa
    Posts
    894

    Post

    Hi Venardhi

    The idea is eventually to map an entire rpg world, thats the "thinking big" idea, but thats the future. At the moment we have isolated a local region of a world so that we can collaboratively map it, using our own styles but maintaining continuity of features based on the map at the top of the thread.

    After this stage there will be options to map either the unmapped regional areas, or to zoom in and to begin mapping on a more local scale things that appear in existing maps, not necessarily ones that you did.

    Welcome on board, 18 is yours. It seems logical to include 17 and 23 too, as these dont have much land. Whenmapping you will need to collaborate with those mapping neighbouring plots, which at this stage inlcudes su liam and myself, so that things like roads and rivers meet up in the right places. Please see Neonknight's river map of the region also inthis thread.

    Torq
    Last edited by Torq; 04-01-2008 at 01:44 PM.
    The internet! It\'ll never catch on.

    Software Used: Terranoise, Wilbur, Terragen, The Gimp, Inkscape, Mojoworld

  7. #7

    Default

    Sounds good, and is there a higher resolution version of the map out there or can I somewhat fudge the coastline?

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •