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Thread: Regional Map for a Game World

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    Haven't had the chance to work on it for a while but I picked it up a few hours ago and fiddled a little bit. I'm going to put some more time into it and hopefully get it presentable in the next few days.

    It's currently a little too colourful and I need to do new rivers to fit them between the trees, and then re-add some clumps of visibility blocking forest bits. Maybe I should've done the river bit as one image-wide texture thingy and then just drawn over it. Oops. The forest split is a semi-important bit (as a representation of the spread of blighted ground, halted by water), so it's something I should've considered first instead of making one big cluster - I ended up deleting and editing the existing layers over and over and I'm still not really that happy with it, but it'll do!

    I smoothed out the hard edge shore on the eastern side (erm, the top bit still really needs some work there), but I'm honestly still clueless what I'm going to do with that side. I'm hoping I can just fluke something up and nobody will notice, but it hasn't happened so far. ._.

    I'll fix the colours in a bit and hopefully sort out the brightness, and then have a shot at fixing the southern/northeastern forests, and the water passing through the forest.

    I'm totally crossing my fingers for suggestions on that eastern chunk, though.
    Last edited by smail; 07-06-2012 at 12:32 AM.

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