Fire is FUN!!!
but I haven't the foggiest clue as to why players set things on fire... my players also like to set things on fire... and 80% of the time... it isn't even intentional... lol
Fire is FUN!!!
but I haven't the foggiest clue as to why players set things on fire... my players also like to set things on fire... and 80% of the time... it isn't even intentional... lol
How about: "the flames have almost completely engulfed the roof of the (the next few words are spoken very quietly almost inaudibly) lamp oil repository (back to normal voice) as you approach eagerly searching for any loot. You get within ...lets say (roll a dice and stare knowingly at it regardless of what the result is) 5 feet from the flaming building."
Torq
The internet! It\'ll never catch on.
Software Used: Terranoise, Wilbur, Terragen, The Gimp, Inkscape, Mojoworld
My players tend to stop burning everything down after a band of orks burn them out of an abandoned farmhouse. Fire is a two way street.
Two half-ogres in shiny pinstripe suits come to visit the PCs: "We is here to investuhgate reports of non-union arson in dis here area. Youse guys know anytin about dis?" Especially effective on lower-level PCs.
edit: I suppose that should be "non-guild" for a fantasy setting rather than "non-union".
The PCs find another house on a steep slope deep in snow. They torch the house and walk down the slope laughing. The snow above starts to melt. They hear a dull rumble and look up to see a wall of ice and snow bearing down on them.
As they roll up new characters the GM leans back with an innocent look on his face "Well if you will torch everything..."
An avalanche might actually make a fun encounter, and it could be a handy and plausible way to separate a PC from troublesome gear.
Bryan Ray, visual effects artist
http://www.bryanray.name