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Thread: Any heightmap editors that know the heightfield is really on a sphere?

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  1. #8

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    Thanks for the input Jez. I can't really tell from just reading whether that method is a brilliant stroke of genius or...not. I suspect it may not work, but I'll try it out later and let you know how it goes.

    World machine does have a tileable macro, I was fiddling with that the other day but I couldn't adjust it to do what I wanted and gave up.

    Wilbur's precipiton, with wrap x active, seems to produce quite good results...

    Cheers!
    Last edited by GrumblingHive; 05-04-2013 at 05:23 AM.

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