Thanks for the welcome guys
Quote Originally Posted by Obbehobbe View Post
I can not tell you what -you-shall do, but I can tell you what -I- do!

I always draw the coastline first in photoshop. If I want an old-looking map I draw a simple line with an ordinary small brush and try to variate the coastline. If I want a more rough, realistic looking coastline, I usually draw the continents as I just described, but then I work the coastline once more with the eraser and a scatter-brush. Tweaking the settings to get that random jagged coast. Make sure you fill the "land" first before working on the coastline this way.

I wouldn't worry much about climate, astronony and geology. I'd say - let those features adapt to the map instead of the reverse. If you decide to put a mountainrange "right there", then there is probably two plates just under.
Thanks for the advice, though what do you mean by a scatter-brush? I only have Photoshop CS2.

The climate, astronomy, and geology interest me, though there's a good chance that I won't bother with the tectonic plates.

As for the climate, I'll cross that bridge when I get there, but hopefully I will be able to work it out correctly. I'm just going to use the Climate Cookbook webpage as a guide for that, that seems adequate enough for me.

Quote Originally Posted by Midgardsormr View Post
By far, the most effective thing you can do to improve your map is to stop the lurking and post a work-in-progress thread here.

Now for some more specific advice. If you're concerned with your coastline looking sufficiently realistic, why not stitch together a few real-world coasts? Get your general shape, then find some actual coastline that roughly fits and use it as a template to guide your coastline building.

Try not to get too discouraged when you see the breathtaking art that others create. It's unreasonable to compare your first piece to someone else's 100th or 1000th. I do the same thing, and it's a huge block to my creativity. Those masterpieces are the destination, not the starting line!
I'll post a work in progress once I make appreciable progress on the coastline, though so far I'm unsure what exactly I want to do with it.

I think I might start with some tectonic plates just so I can have something to work with.
Quote Originally Posted by Londonsmee View Post
I would suggest figure out what scale of map you want to try first. Global, continental, country, island, isle, county, town , street, campsite. The list is endless.
You starting well by hovering, but like previously said jump in the waters lovely.

Having checked out a lot of the threads your see there's some awesome mapmakers. Maybe try and figure out what you like that they have done, then incorporate it into your map.

look forward to seeing your first steps.
I'm going for a global scale. The problem is that I have no good idea of what I want the map to look like. I know that I want a region similar to the Aegean sea and vaguely reminiscent of the Mediterranean, with a grassy steppe bordering it, on a continent about as large as Eurasia,though I'm not sure what else would go on the world map.

I guess my real problem is that I want a map with some similarities to Earth, but I don't want it to look like a modified clone of the Earth.

Quote Originally Posted by Midgardsormr View Post
By far, the most effective thing you can do to improve your map is to stop the lurking and post a work-in-progress thread here.

Now for some more specific advice. If you're concerned with your coastline looking sufficiently realistic, why not stitch together a few real-world coasts? Get your general shape, then find some actual coastline that roughly fits and use it as a template to guide your coastline building.

Try not to get too discouraged when you see the breathtaking art that others create. It's unreasonable to compare your first piece to someone else's 100th or 1000th. I do the same thing, and it's a huge block to my creativity. Those masterpieces are the destination, not the starting line!
That's a good idea, I'll try that out, though I'll probably do the climate first so I know which forces will be shaping the coastlines.
Quote Originally Posted by waldronate View Post
You said that you were worried that your map wasn't good enough. You said that you worried that your maps wouldn't be real enough. Then you compared your first work to the completed work of someone who did lots and lots of maps and spent many hours to get to that final product.

Short answer: Don't Do That!

The only way you get better is to practice. And that means that your first few products are likely to be less (finished, polished, sparkling with perfection) than you would like. The first time you sat down at a keyboard, did you type 220 words a minute? Probably not. When you first picked up a pencil, did a beautiful sketch of exactly what was in front of you come out? Probably not. The hardest part of any new skill is to be willing to fail and having others see the failure. You'll learn a whole lot more from discussions of your failures than you will from just looking at your successes.

As a lot of folks have pointed out, feedback is essential to get somewhere. That means that you have to provide something for others to provide feedback to. Even if you don't like it, post it. Point out elements that you think are problematic and see if others have suggestions about ways to improve. It's tough, but it can be done.
Thanks for all the advice.That certainly seems like a good idea, I think I'll do some practice before seriously working on a project this large.