Thank you Mr. Miller for your kind welcome - and thank you all for giving my work such a great reception!
Thank you Mr. Miller for your kind welcome - and thank you all for giving my work such a great reception!
Download now hosted locally.
All Hail FlappyMap! Long Live MapFeed!
Robbie Powell - Site Admin
I've downloaded it and had a play, and it is wonderful! Thank you so much for making this, Bill!
One small observation: I get a bright turquoise tracery around the coastlines if I use anything but the T_01 lighting file - presumably this indicates very shallow water, (it's the colour assigned to sea level in the altitude menu). It's easy enough to change to suit but it does appear very bright compared to the sea colour. Was this intentional?
Thanks a million for some lovely altitude colours, shaders and the cloud overlays!
Last edited by ravells; 08-03-2008 at 05:23 AM.
Yes Ravells - it was intentional. The bright "tourqoise" color is an RGB value sampled from shallow coastal areas of actual Earth images. It is a "true to life" color (for the image that it was sampled from anyway).
Actually depending on your map elevations, and the type of fractalization (ridged multifractural, brownian, etc.), you should get varieing types of blending. There are several shades of blue (indigo) in each .lgt file - indicating differences iin elevation (sea level). All of my shaders are based completely upon - or contain a majority of - actual Earth image textures / RGB values.
And you are very very welcome my new friend.
Last edited by PlanetDesigner; 08-03-2008 at 08:02 AM.
My word you've thought of everything!!! Truly fantastic, Bill!
HEY! WHOOO HOOOOO!
My package just got posted on the registration page. Everybody that registers their copy of F.T. Pro at Profantasy Software's site gets to download Terraformer with all the other post registration goodies...WOW!!!
Quite right too! It's an amazing package and a wonderful labour of love!