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Thread: [Award Winner] Using the mosaic filter to make towns in Gimp

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  1. #1
    Guild Adept bryguy's Avatar
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    love the tutorial! and I think that the random village shapes look cool




    btw, what did you do for that last pic? it looks awesome
    "When I use a word," Humpty Dumpty said in a rather scornful tone," it means just what I choose it to mean -- neither more nor less."
    "The question is," said Alice, "whether you can make words mean so many things."

    "The question is," said Humpty Dumpty, "which is to be master -- that's all."


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  2. #2
    Community Leader Facebook Connected torstan's Avatar
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    I'm glad you liked it. I'd urge all that read through it to rate it, if you like it or not.

    The steps I took to make it look pretty are:
    1. Add a parchment texture as the background.
    2. Change the layers above in the following way:
    a. Duplicate the layer
    b. Set the blend mode of the bottom of the two copies to overlay
    c. Reduce the opacity of the top layer to between 50-80% depending on the result

    This softens the colours and blends the colour scheme together a little more. Now to create some light and dark regions:

    3. Create a new layer over the map and set the mode to overlay.
    4. Fill with precisely 50% grey (you will see no effect at this stage as 50% grey does nothing for overlay layers. Don't worry, it will be important later).
    5. Go to the dodge/burn tool and take a nice large fuzzy brush. Make sure you have the tool set to burn and the range set to shadow:
    Click image for larger version. 

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    6. Now run the brush over those regions that you would like to be dark - essentially hill-sides away from your sun.
    7. Now switch to dodge, and set the range to midtones.
    8. Run the brush over those regions that are in the light - hill tops and the sides of hills facing the sun.

    You will now have soft highlights and shadows on your map. This will give the impression of hills. Repeat these steps to get deeper shadows and feel free to use the smudge tool with a large fuzzy brush to smooth out any shadows that are too dark.

    If you set your overlay layer to normal you'll see that you've really got a grey layer with lighter and darker regions on it. For the map above, my overlay layer looks like this:
    Click image for larger version. 

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    That's all there is to it.

    I've also uploaded the .xcf file in a zip for people who want to see the breakdown of all the layers and blending modes for that final image. I hope its useful!

    village2.zip

  3. #3
    Guild Journeyer Sagenlicht's Avatar
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    Post Nice

    Nice tutorial torstan

    Repped and rated
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  4. #4
    Community Leader Facebook Connected torstan's Avatar
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    Thanks for the bump and the 5 stars That's quite a thread ressurection you achieved there.

  5. #5
    Guild Journeyer Sagenlicht's Avatar
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    Heh - I had close to no time in december, so I try to catch up a bit
    My Map Challenge Entries

    I use GIMP for all my maps.

    GIMP scripts and plug-ins overview


    Everything I post on this site uses the Creative Common Attribution-Noncommercial-Share Alike license. Only exception to this are any pyhton scripts which use the GPL.

    If you are using any of my posted stuff just use your rep stick on me

    Should you be interested in using anything I posted on commercial purpose drop me a pm.

  6. #6
    Guild Journeyer Sagenlicht's Avatar
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    Question Quick question

    Torstan, I tried your tutorial, but I got a dumb question:

    I get some artifacts where buildings used to be (see attachement). Do you know what I am doing wrong? Is it the threshold or the way I do the selection?

    I do NOT follow your tutorial 1 by 1, I create the color layer by filling it with a color then add a new layer with plasma, desaturate it, set it to overlay and merge it down, giving some color variations for my town. This is creating a for more uniform color variation than yours and I am aware that it aint that good, but for testing its faster.
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	cityGenerator_Test.png 
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    Last edited by Sagenlicht; 01-15-2009 at 10:04 AM.
    My Map Challenge Entries

    I use GIMP for all my maps.

    GIMP scripts and plug-ins overview


    Everything I post on this site uses the Creative Common Attribution-Noncommercial-Share Alike license. Only exception to this are any pyhton scripts which use the GPL.

    If you are using any of my posted stuff just use your rep stick on me

    Should you be interested in using anything I posted on commercial purpose drop me a pm.

  7. #7
    Guild Journeyer Sagenlicht's Avatar
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    Post a little GIMP script

    Hmm torstan,

    I did some GIMP scripting on your tutorial.

    Attached is a GIMP script that tries automate your tutorial. Maybe you could try it and tell me how do you like it and what could be improved?

    Ofc, everyone else can download it as well but keep in mind that it aint perfect yet
    Attached Files Attached Files
    My Map Challenge Entries

    I use GIMP for all my maps.

    GIMP scripts and plug-ins overview


    Everything I post on this site uses the Creative Common Attribution-Noncommercial-Share Alike license. Only exception to this are any pyhton scripts which use the GPL.

    If you are using any of my posted stuff just use your rep stick on me

    Should you be interested in using anything I posted on commercial purpose drop me a pm.

  8. #8
    Guild Journeyer Vandy's Avatar
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    Tutorial Using GIMP's Mosaic Filter to Create Towns in PDF Format

    Hi, All.

    Here is torstan's excellent tutorial as a PDF document.

    Regards,

    Gary

    Click image for larger version. 

Name:	Using GIMP's Mosaic Filter to Create Towns.pdf 
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    In the end you will see, you is you and me is me.
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  9. #9
    Guild Novice Black Tower of Time's Avatar
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    Default

    Thank's, nice work with the PDF version especial that you added a Table of Content too.
    I am new in this aria so be a nice guide

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