Page 3 of 4 FirstFirst 1234 LastLast
Results 21 to 30 of 41

Thread: December Entry: River Police Station

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Community Leader Facebook Connected torstan's Avatar
    Join Date
    Jul 2007
    Posts
    4,199

    Post

    Yep, it's the way he just drops something like that down after a few days as a 'sketch'. Just stunning. Good work.

  2. #2

  3. #3

    Default

    nyce idea the isometric view.Good pics.
    http://www.cartographersguild.com/signaturepics/sigpic3377_5.gif

  4. #4

    Wip Added a dropship

    Still playing, but I think this is the direction I plan to go - more details and more mechs of course (with textures too).

    This time I used a true isometric camera to do the rendering. I changed the textures on the fortress to look less medieval (I still have to add guns to those platforms). I added a dropship, since the besiegers are supposed to be overwhelming - this makes it more overwhelming!

    This is a low resolution preview. I'll create much high res, when its closer to completion.

    GP

    PS: thanks for all the praise, my head's getting so big, I can't hold it up anymore!

    ### Latest WIP ###
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	iso-river-crossing.jpg 
Views:	198 
Size:	275.6 KB 
ID:	8420  
    Last edited by Gamerprinter; 12-14-2008 at 11:49 PM.
    Gamer Printshop Publishing, Starfinder RPG modules and supplements, Map Products, Map Symbol Sets and Map Making Tutorial Guide
    DrivethruRPG store

    Artstation Gallery - Maps and 3D illustrations

  5. #5
    Guild Journeyer Sagenlicht's Avatar
    Join Date
    Jul 2008
    Location
    Germany
    Posts
    249

    Post

    Once again an improvement GP

    Do you render the fortress in Xara? If yes could you maybe do a short tutorial about it? I would like to see how you do it.

    If not, what are you using for it?
    My Map Challenge Entries

    I use GIMP for all my maps.

    GIMP scripts and plug-ins overview


    Everything I post on this site uses the Creative Common Attribution-Noncommercial-Share Alike license. Only exception to this are any pyhton scripts which use the GPL.

    If you are using any of my posted stuff just use your rep stick on me

    Should you be interested in using anything I posted on commercial purpose drop me a pm.

  6. #6
    Community Leader Facebook Connected Ascension's Avatar
    Join Date
    Jun 2008
    Location
    St. Charles, Missouri, United States
    Posts
    8,392

    Post

    That lil mech looks so cute...can I say cute? Anyway, nice job so far.
    If the radiance of a thousand suns was to burst at once into the sky, that would be like the splendor of the Mighty One...I am become Death, the Shatterer of worlds.
    -J. Robert Oppenheimer (father of the atom bomb) alluding to The Bhagavad Gita (Chapter 11, Verse 32)


    My Maps ~ My Brushes ~ My Tutorials ~ My Challenge Maps

  7. #7

    Wip Xara surface image, Raydream 3D...

    Quote Originally Posted by Sagenlicht View Post
    Once again an improvement GP

    Do you render the fortress in Xara? If yes could you maybe do a short tutorial about it? I would like to see how you do it.

    If not, what are you using for it?
    Xara is not a 3D application. The only thing done by Xara in this map is the texure on the surface - that is the forest, ground, water, stony textures - the image on the terrain is all Xara.

    The rest of this design was created using Raydream Studio, an old, nolonger supported 3D application - its the first 3D software I got, and its easy to use, but the rendering isn't all that.

    The dropship and the Madcat were modeled using Izware Nendo. I will be creating a few more mechs and probably redoing the mountains with Nendo, texture applied in Raydream and re-rendered.

    I created a height map based on the Xara terrain design, used a 3D terrain generator (built into Raydream) to create that 3D surface.

    That's about it, so far!

    GP
    Gamer Printshop Publishing, Starfinder RPG modules and supplements, Map Products, Map Symbol Sets and Map Making Tutorial Guide
    DrivethruRPG store

    Artstation Gallery - Maps and 3D illustrations

  8. #8
    Community Leader jfrazierjr's Avatar
    Join Date
    Oct 2007
    Location
    Apex, NC USA
    Posts
    3,057

    Post

    will there be missiles and explosions??? Please say yes!!!
    My Finished Maps
    Works in Progress(or abandoned tests)
    My Tutorials:
    Explanation of Layer Masks in GIMP
    How to create ISO Mountains in GIMP/PS using the Smudge tool
    ----------------------------------------------------------
    Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.

  9. #9
    Guild Adept Notsonoble's Avatar
    Join Date
    Sep 2008
    Location
    Lubbock
    Posts
    333

    Default

    Oh wow, and I thought this looked good on the CBT site... Very nice... (also i sense that be it wolves or vipers that attack us falcons... the Lyran term "hozed" best describes their fate!)

  10. #10

    Wip Smoke trails and Comic Cover design

    While I was creating my missle models, practicing with smoke trail graphics, I decided to create the cover art for my comic book - the theme for the backstory (just add some extra fun!)

    I'm doing some research on the Wolf Clan and the Jade Falcon Clan to get the story "right". Clan Wolf has received some Intel that the Jade Falcon planet called Samarkand is a secret black ops science laboratory - and its a little too close to Wolf Clan space lanes. So it needs to be eliminated.

    Anyway, enjoy - I really hope to create a 2 or 3 page comic to go with this...

    GP

    (oh, no WIP tag, since this isn't the actual map)
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	clan-vs-clan.jpg 
Views:	54 
Size:	468.5 KB 
ID:	8486  
    Gamer Printshop Publishing, Starfinder RPG modules and supplements, Map Products, Map Symbol Sets and Map Making Tutorial Guide
    DrivethruRPG store

    Artstation Gallery - Maps and 3D illustrations

Page 3 of 4 FirstFirst 1234 LastLast

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •