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  1. #4

    Wip I'm goin' 3D isometric photo realism...

    I've decided to go 3D isometric with as much photo realism as I can muster. I need to populate those platforms with ballistae, trebuche and catapults. I need to man those fortifications with defenders. I'm going to fill that water area with boats, some with their own firing platforms, others with gangways and ladders. I plan to thrown a couple pegasi flying elven knights, and perhaps a giant wave coming in from the right side of the map.

    The water is from a CGTextures photo, that I've used here and there, but never at its potential - this map really shows the true value of that texture!

    What do you think so far?

    The fortress has been rendered isometrically, yet it still has a realistic feel. Notice the waterfall coming from between the south-facing ballistae abutments - this is from the underground stream.

    I'm likin' it!

    GP

    ### Latest WIP ###
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