Quote Originally Posted by Ascension View Post
Bohunk -- I haven't tried this yet, but I will later today, and I am thinking that since the rings are created via selection then you could feather the selection by 1 pixel or maybe 2 to round off the jaggies in the initial step and then each succeeding ring would just be an expansion of the roundness so no further feathering would be necessary but optional on the other rings. I'll check it later today.
I have tried that and it does work...to a point. I guess it depends on the style map it is done on. The map I tried it with had too much of a jagged coastline and the rings closest to the coastline would actually smooth over and actually cross the coastline and islands of its coast. It is certainly worth a try and I hope you find something that works because it's a wonderfull effect.