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Thread: [Award Winner] Simple Mountains in Gimp

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  1. #1
    Guild Novice
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    I think this tutorial, along with the regional tutorial, are extremely useful. It's taken me a week of after work mapping to really get a good hang of them, but I'm eally starting to like the results. The original regional tutorial frustrated me at the mountain stage, but this one really fills in the gaps.

  2. #2
    Guild Journeyer Vorhees's Avatar
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    Awesome stuff

  3. #3

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    I seem to be missing something. In Step 6, when you fill the selection in the Angular Fill layer with the shaped gradient, I can't get the gradient to fill. I have the settings exactly as shown in the screenshot and have the correct layer selected, but when I click inside the selection with the gradient tool, nothing happens. It doesn't even register on the undo list as an action. Any ideas what I'm doing wrong?

  4. #4

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    @sudro2: click and drag. Gradient fills aren't point-click, they need two points to work with. As it happens angular fill basically ignores them, but the interface seems to expect them.

  5. #5

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    I had some minor issues, because I forgot to Emboss the entire layer, I was at first embossing just the selection. I got better results first embossing the selection, THEN the layer, then 50% grey bucket.

    I also filled the original "Mountain Copy" layer with "Bark", and it gave it a nice brown texture.


    Thank you for this tutorial, it is still helping people. I am a little lost, but I am trying.
    Last edited by Soloeus; 06-07-2013 at 07:21 AM.

  6. #6
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    Thanks for this method, been struggling with the mountains for my regional maps using your tutorial and this just worked first time and looked 100 times better.

  7. #7

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    Thanks man. This is working great though I can't them really to 'pop' They look more like large hills for some reason.

  8. #8

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    Quote Originally Posted by sphagettiman View Post
    Thanks man. This is working great though I can't them really to 'pop' They look more like large hills for some reason.
    You're probably basing the bump map on the noise overlay layer. Set it to multiply, 'duplicate visible', then bump map that one (sinusoidal, and be fairly aggressive with the depth). Apply this bump map on top of the one you have, you should see the pop you're looking for.

    My tutorial ("Yet Another Mountain Tutorial Using GIMP") shows how I do it.

    K.

  9. #9

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    How about this one? I edited the water look a little (emboseed the sea layer and then blurred and reapplied the gradient map) Still practicing though...
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  10. #10
    Guild Member ProfGremlin's Avatar
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    Rob, I've been working with this tutorial as an alternate to the mountains creation process you detail in your Regional RPG Map tutorial. Would you mind looking at my results over in my WIP thread for Broken Isle - First Map? I'm not quite getting the same results as you show us in your tutorial and I was hoping you could point out where I went wrong.

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