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Thread: [Award Winner] Rising up the mountains in Photoshop

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  1. #1
    Community Leader Facebook Connected tilt's Avatar
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    looks really good kaiser - only critique would be a lot of the single trees look to evenly spaced... but throw it in a WIP thread for more critique and praise
    Last edited by tilt; 07-01-2010 at 05:05 PM.
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    Community Leader Facebook Connected Ascension's Avatar
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  3. #3

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    I made this quickie map in Photoshop 7.



    I think it turned out reasonably well, except for the forest texture I made.

  4. #4

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    Hey, is anyone able to give me the forest textures used in this, or at least how to make them? It's an okay tutorial, but it doesn't seem to explain how to do anything, just tells you to do it...

  5. #5
    Guild Artisan pasis's Avatar
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    Here is the texture I had used for the forest. You can scale it down if the treesize is too big for your map.
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  6. #6

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    Quote Originally Posted by pasis View Post
    Here is the texture I had used for the forest. You can scale it down if the treesize is too big for your map.
    Thanks.
    There's something I don't understand about the mountains. Maybe the tutorial is missing something or maybe my brain is missing something, I'm not sure which. Maybe both.
    The thing is the mountains are done in 3 layers, yes? But the layers do not connect, right? When I did the moutnains in the Saderan tutorial, they connected, meaning what you did on one layer would bind and seep into the other layers below it. Though your mountains look good, but the layers do not connect? Right? It might just be my lack of artistic talent, but when I do it it looks like I'm just slapping layer on layer and they don't look very good, don't look like a single mountain. So do you connect the layers and if so how, or do you just try and draw it better so they look as one?

  7. #7

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    Something happened to my other post I made... cannot be bothered to write it again.
    It's about the mountains, are the layers connected? The PDF does not say to. When I draw them, they don't look like a single mountain, but a bunch of layers on top one another. In the Saderan tutorial I did, the layers would morph into each other. Am I doing something wrong or just lacking in talent?

  8. #8

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    Do you have the mountain texture too? I tried making my own texture, but it turns out you need software I don't have for it to be seamless. Besides, I don't have a helicopter.

  9. #9

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    Well, does anyone at least have some suggestions on how to make or obtain decent ground and mountain and water textures for this style of map?

    I tried taking some photos the same size as the map to use as textures. It was a good idea, but mostly the grains of dirt and so on are too big. If I tile them, they won't be seemless. There are complex ways around it. But a push in the right direction might help a bit better.

  10. #10
    Guild Artisan pasis's Avatar
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    @Octavian: Look for ready to use textures from Spiral Graphics and from CG textures.

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