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Thread: [Award Winner] Rising up the mountains in Photoshop

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  1. #1

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    Hey Flaterectomy, would you mind putting the textures online here?

    Also, if it's too dark, try to make use of the technique described inside the tutorial with adjustment layers!

    Just toyed around a little with yours (sorry, hope this is okay), just increased brightness and contrast both by roughly +40 and it looks even better when brightened up!
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  2. #2

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    Those do look smashing actually. Well done all of you!

  3. #3

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    Thanks and agreed. This tutorial should be honored with an award, really.

  4. #4
    Guild Member Flaterectomy's Avatar
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    Quote Originally Posted by MadLetter View Post
    Hey Flaterectomy, would you mind putting the textures online here?

    Also, if it's too dark, try to make use of the technique described inside the tutorial with adjustment layers!

    Just toyed around a little with yours (sorry, hope this is okay), just increased brightness and contrast both by roughly +40 and it looks even better when brightened up!
    I'll see if I can augment them in a usable way (all textures used for this map were actually dirt textures, I mearely changed the colour) and upload a pack of terrain textures in the coming days.

    I decided against 'post production' editing of my map, because even without fixing these things the basic steps of this tutorial will result in good looking terrain. I do like how you polished up my map though.
    Alas, my website features music, not maps. I do have a portfolio of some other things, though.

  5. #5
    Guild Artisan pasis's Avatar
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    Madletter and Flaterectomy you have both created really good looking maps here. Madletter had already started a WIP in Regional/world mapping forum and I really like the way it's proceeding.

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