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Thread: Nothing but layers quick map...(FTPro/PS)

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  1. #6

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    I decided to play more with the texture of the planet today. Again, in a non-destructive way. One of the reasons I'm doing things this way is to be able to reproduce the final effects and appearance of future planets I may create - if I like the end result.

    Today I added:

    1. Copy land layer and paste into new file.
    2. Fill transparent areas in black.
    3. Make a pattern of it (if you need to scale, as I did, remember your scaling factor to correct it later)
    4. Apply Bevel and Emboss to each of the climate, river, and texture layers.
    5. Set the pattern used to that you just created. Check for the direction (up/down) and adjust the scaling to compensate for #3 adjustments above.
    6. Adjust the other Bevel/Emboss settings as well, to suit. I used these:

    Bevel: Inner/Smooth/Depth 72%/Up/Size 8px/Soften 9px
    Shading: the bumpy one for closs contour was all I changed from default
    Texture: Depth 1000%

    I'm still playing with different Layer positions, opacities, etc. based on the last post.
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

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