This looks good dude. Now take it to the next level...see those steps? Do some dodge/burn and give that flat floor some depth. If you can get that floor to looks as cool as the steps then this will look killer.
This looks good dude. Now take it to the next level...see those steps? Do some dodge/burn and give that flat floor some depth. If you can get that floor to looks as cool as the steps then this will look killer.
If the radiance of a thousand suns was to burst at once into the sky, that would be like the splendor of the Mighty One...I am become Death, the Shatterer of worlds.
-J. Robert Oppenheimer (father of the atom bomb) alluding to The Bhagavad Gita (Chapter 11, Verse 32)
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Not sure I follow you. Are you talking about texture, or a heightmap?
Ok, Dodge/Burn suggests Heightmap.
Last edited by Feralspirit; 06-14-2009 at 10:19 PM.
Doubt is an unpleasant condition, but certainty is absurd. -Voltaire
Gettin there. I'd go with something a bit more defined, ya know, make some platform type places and some really sunken places.
If the radiance of a thousand suns was to burst at once into the sky, that would be like the splendor of the Mighty One...I am become Death, the Shatterer of worlds.
-J. Robert Oppenheimer (father of the atom bomb) alluding to The Bhagavad Gita (Chapter 11, Verse 32)
My Maps ~ My Brushes ~ My Tutorials ~ My Challenge Maps