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Thread: (noob) FTPro: how to set an area to a fixed altitude?

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  1. #1
    Administrator waldronate's Avatar
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    Mar 2007
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    Hmmm... Set Altitude should have done it in one run. It computes the world as it is now, figures the difference in height for each point and sets that difference as the new editing value.
    I always recommend upping your editing resolution as it makes the editing a bit easier to control.
    Check out http://www.ridgenet.net/~jslayton/CGTutorial/index.html if you haven't already.

  2. #2

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    aha! very promising looking tutorial. many thanks for the link, and the advice re editing value. i was using FT pretty much out of the box which appears to not the ideal choice.

    t.

    Later: can't thank you enough for the link to the tutorial, _incredibly_ helpful!
    Last edited by teef; 06-25-2009 at 06:59 AM. Reason: added 'Later'

  3. #3

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    Quote Originally Posted by waldronate View Post
    Hmmm... Set Altitude should have done it in one run. ... I always recommend upping your editing resolution as it makes the editing a bit easier to control.
    ok, did the edit resolution thing per the tutorial (bumped it to 4096) and you are exactly right, Altitude Set now flattened the selected area in a single go! many thanks!

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