Results 1 to 10 of 14

Thread: Conceptualizing fantasy maps...

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Post Lots of ways to go, actually...

    Welcome to the Guild, Ex Machina!

    You should introduce yourself in the Intro Forum.

    How to make the world end, interesting question, and I'm surprised no one has ever put that before us, hmmm. I'm content with Tolkiens' method (standard method) to map only those parts of the world that pertain to the storyline.

    For instance mapping the Earth for a European based story, no need to anything except Europe - if that is the confines of your story.

    Waterfalls at the edge of the world? The River Police would raid you (oh wait I'm a member of the River Police... who seek geologic normality in maps expecially regarding rivers and oceans.) Actually that sounds like a viable idea, if that fits your storyline. I like it. Making waterfalls is a challenge, but its been done.

    http://www.cartographersguild.com/sh...t=River+Police

    Here's a link to a map where I placed a waterfall in the ocean, as per a publisher's request - I think it worked well enough, might give you some ideas for waterfalls at the edge of the world.

    I suppose doing an entire flat map of your entire world, or cut to fit on a globe, or even placed on a globe are viable options. It really depends on what your goals.

    Regarding creating the whole world for a novel that only focuses on one area, I thinking showing the map of the whole world, might confuse the reader. Would it not be better to just map what's in the novel - ie: Tolkien style, as you call it?

    Again, welcome!

    GP
    Gamer Printshop Publishing, Starfinder RPG modules and supplements, Map Products, Map Symbol Sets and Map Making Tutorial Guide
    DrivethruRPG store

    Artstation Gallery - Maps and 3D illustrations

  2. #2
    Guild Journeyer philipstephen's Avatar
    Join Date
    Feb 2009
    Location
    Vancouver, BC, Canada
    Posts
    201

    Post

    Look for maps of discworld by terry pratchet for inspiration about waterfalls at the edge of the world... his novels are great satire!

    the movie Eric the Viking has a great sequence with going over the edge of the world as well...

    good luck with your map!

  3. #3
    Community Leader Facebook Connected Ascension's Avatar
    Join Date
    Jun 2008
    Location
    St. Charles, Missouri, United States
    Posts
    8,392

    Post

    If you were to extrapolate Tolkein's world then it would eventually wrap around, all worlds are globes. So I would say map out the entire world just to do it but then restrict yourself to one continent and maybe a few islands. This way you always have some room to expand if you need to and also provides the base for future stories. When it comes to showing maps for a book then just show the one continent. You can leave the other continents as vague shapes for now. It's fine for you to know more than the audience and you should, you're the stroyteller so always leave something in reserve.

    The way I look at it is that on one continent you can have say three or four races of people (elves, dwarves, etc) and with the whole wide world left out there to explore you can put in other races (like orcs, halflings, and goblins) or others types of people (say like Asian, or African, or Polynesian). The main thing is to come up with some sort of superstition as to why no one has ever gone beyond the "known world" sort of like Christopher Columbus...he didn't fall off the edge but that's what people believed. They also believed that Atlantis is buried somewhere out there too hence the name for the ocean as Atlantic. Make up a story, the more outlandish the better.
    If the radiance of a thousand suns was to burst at once into the sky, that would be like the splendor of the Mighty One...I am become Death, the Shatterer of worlds.
    -J. Robert Oppenheimer (father of the atom bomb) alluding to The Bhagavad Gita (Chapter 11, Verse 32)


    My Maps ~ My Brushes ~ My Tutorials ~ My Challenge Maps

  4. #4

    Post

    Quote Originally Posted by Ascension View Post
    If you were to extrapolate Tolkein's world then it would eventually wrap around, all worlds are globes.
    In fantasy they don't have to be. You could have a flat disc, a ringworld, etc. Even a world shaped like a Möbius strip. Really, imagination is the only limit when one doesn't have to care about realism.

  5. #5
    Guild Member ExMachina's Avatar
    Join Date
    Sep 2009
    Location
    White Post, VA
    Posts
    74

    Post

    Quote Originally Posted by Ascension View Post
    If you were to extrapolate Tolkein's world then it would eventually wrap around, all worlds are globes. So I would say map out the entire world just to do it but then restrict yourself to one continent and maybe a few islands. This way you always have some room to expand if you need to and also provides the base for future stories. When it comes to showing maps for a book then just show the one continent. You can leave the other continents as vague shapes for now. It's fine for you to know more than the audience and you should, you're the stroyteller so always leave something in reserve.

    The way I look at it is that on one continent you can have say three or four races of people (elves, dwarves, etc) and with the whole wide world left out there to explore you can put in other races (like orcs, halflings, and goblins) or others types of people (say like Asian, or African, or Polynesian). The main thing is to come up with some sort of superstition as to why no one has ever gone beyond the "known world" sort of like Christopher Columbus...he didn't fall off the edge but that's what people believed. They also believed that Atlantis is buried somewhere out there too hence the name for the ocean as Atlantic. Make up a story, the more outlandish the better.
    My thoughts exactly, the story would be restricted to one part of the world with possible references elsewhere for future stories to build. The purpose in getting the whole map done now is to ensure things such as continuity. In addition, if I create the whole map I can then produce a regional map where I zoom in on the place where all the action is occurring and I can understand how it fits in with the world around it.

    @philipstephen: I took a look at the discworld and found it's exactly what I had in mind. Except of course it would not be on the back of a giant sea turtle. The limitations come with my abilities to use Photoshop for something that is not mapped out in a tutorial.

    Thank you all for your ideas and discussion, its certainly helped me along.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •