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Thread: Land / Sea Fill Textures

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  1. #1

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    Quote Originally Posted by ravells View Post
    What a superb idea. Are all the bmp fills native to CC3 or did you use your own? If the latter, it would be fantastic if you could post a square version of the tiled fill patterns you've used so others could use them too, although of course that's entirely your call.
    Thanks! I reposted the file with numbers for easier identification. 1 thru 6 can be done entirely with CC3 out of the box. 7 and 8 I made from bitmaps I found on the net. In fact, I want to experiment more with other bitmaps I've found and I'll post the results here.

    What I could do when this winds down is post a zip file containing a CC3 FCW file with all of these as "samples" and pre-set sheet effects so people can pick them apart to see how they were done. It would also include any extra bitmaps I've found (if copyright and distribution rules allow it, of course). Any of the CC3 ones won't need the bitmaps included because they are built into CC3 already. I could do squares but I think the sheet effects will look cooler when turned on if I do fractalized polys. As long as the new bitmaps end up in the proper relative folder structure in CC3, you should be able to insert the FCW in a map as a part (and then undo) and have access to all the fill styles I've created in the new map. I'll include an instructions txt file for all that too.

    Quote Originally Posted by ravells View Post
    Jaedaph, after the replies have died down, would you mind if I moved this thread to the 'Mapping Elements' in the Resources section, so it doesn't get 'lost' in the WIP section?
    No problem. Let's see where this leads.

    Edit: And I need to get better at picking which subforum things should go in around here.
    Last edited by jaerdaph; 09-18-2007 at 08:35 AM.

  2. #2
    Community Leader NeonKnight's Avatar
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    Good Idea, and you deserve some rep for that idea!
    Daniel the Neon Knight: Campaign Cartographer User

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  3. #3
    Community Leader pyrandon's Avatar
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    Hey, great thread. Just FYI, I moved it to the "Mapping Elements" area, which seems a more appropriate spot. Keep going with this idea--it's a good one!
    Don
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  4. #4

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    Thanks for moving this to the right place and for all the rep.

    I'm still working away on this, but real life got in the way yesterday and today. I should have a nice zip file forest pack by the end of the weekend though. If folks like this, I may do some other sample packs, like for waterways (oceans, lakes, rivers etc.) and land masses.

  5. #5

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    I'd certainly be happy to see such a thing!

    For sake of conserving file space, I'll not repost it, but on the aforementioned Northlands thread, there is a line drawing of a tree that someone some day might find useful. It's a png with a resolution of 600 x 600. All the white is transparent.
    Bryan Ray, visual effects artist
    http://www.bryanray.name

  6. #6

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    In reference to jaerdaph's recommendation of http://www.noctua-graphics.de/english/fraset_e.htm , I found a very nice foresty-type texture--take a look at Synthetic 08. For your convenience, I have converted it to png format.
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

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    Bryan Ray, visual effects artist
    http://www.bryanray.name

  7. #7

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    Quote Originally Posted by Midgardsormr View Post
    In reference to jaerdaph's recommendation of http://www.noctua-graphics.de/english/fraset_e.htm , I found a very nice foresty-type texture--take a look at Synthetic 08. For your convenience, I have converted it to png format.
    Good eye -that was one of the textures I pulled for this project.

    For the PNG fill styles I'm making, I've actually created four different files with file names ending in _vh, _hi, _lo, and _vl (very high, high, low and very low) so CC3 can display the proper size one when zooming in and zooming out. That's a really cool feature new to CC3 (in addtion to being able to use PNGs at all!)

    The zip file will have all four versions for each fill style.

  8. #8

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    All the samples posted here are open to others right?

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