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Thread: Planetary night view [WIP]

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  1. #1

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    This sounds like an interesting technique. Worthy of a tutorial when you've perfected it.
    Mapping a Traveller ATU.

    See my (fantasy-based) apprenticeship blog at:

    http://www.viewing.ltd.uk/cgi-bin/vi...forums&sx=1024

    Look for Chit Chat, Sandmann's blog. Enjoy.

  2. #2
    Guild Novice
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    Oct 2009
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    Paris suburbs, France
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    I edited the nightside view, adding a new field of stars, toned down seriously the "glowy" (external light) effect of the civilization lights, edited manually the lights distribution (less on coast, more inland).

    Click image for larger version. 

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    The source from which I extracted the pixel distribution to be illuminated can't easily give me more distribution (there aren't that many different color tones).
    So I went for manual edition (my original idea was to rely only on filters, rendering and pixel selection).

    It would probably be better with a source with more contrasts and numer of tones.
    Something to remember for me

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