Welcome to the Guild!
Hmmm....your problem is quite the conundrum...unfortunately, I have no suggestion.
Hey all,
I'm dhokarena56, and I'm probably going to be here on a rather infrequent basis, but I thought I'd say hi. I'm a conworlder, and I'm also on the ZBB.
I do have one map question.
Currently, as I have no tablet, I'm making maps by hand. I have a pretty good idea of what I want my world to look like- that's not the problem.
I recalled somebody else on the ZBB saying they were crap at drawing realistic maps, and so, to make good-looking maps, they would go to the library, find the stock of world maps, and then find ones that zoomed in on a particular region; then they'd trace little bits and pieces of coastline, splicing them together, so that it looked realistic. I'm trying to do the same thing. I've got a large stock of tracing paper, and it's all 9" by 12". So, here's what I'm trying to find: I need a good-looking, fairly accurate rectangular map projection for a very large world map that I can splice into 9" by 12" pieces, excepting everything north and south of maybe 75 degrees- there aren't any polar landmasses. What sort of map projection would be good? Plate carrée would be easiest, but I could go for Miller...
Welcome to the Guild!
Hmmm....your problem is quite the conundrum...unfortunately, I have no suggestion.
Daniel the Neon Knight: Campaign Cartographer User
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I mean...I'm just really bad with digital photo manipulation, that's all.
I'd go for whatever projection you can find, and just pick coastlines from the least distorted regions of the map, even from different scales. There is nothing preventing an island from becoming a continent, or a lake, or a bit of random coastline on another island, because of the generally fractal nature of coastlines.
-Rob A>
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