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  1. #1
    Guild Member DanChops's Avatar
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    Quote Originally Posted by Elvith Gent View Post
    Ok, I applied a 3px blur.
    Then, I looked for any other amelioration, but I did not find. It is out of my skills ^^
    Does someone have an idea ?
    The cliff faces look great. The blur really helped the look a lot.

    Quote Originally Posted by jfrazierjr View Post
    That's better, but I would still play with the original layer and try to get the hard lines a bit more irregular. I included a screen cap. See how the lines are all straight? You would not have to do much, but a bit of randomization on the lines "down" your cliff face would help a lot. You don't need a ton, just a few squigles a pixel or two off the baseline, and it does not need to be every line (ie, there can be some straight ones.) Again, just my two cents.
    I'll echo what Joe said. If you can get the vertical lines a bit less straight, I think you'll have a pretty sweet cliff face there.

    Lookin' good Elvith.

  2. #2

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    Try a texture like this for your cliff:
    cliff.jpg

    (I just made it up...)

    Paint a hard line at the top of the cliff face.
    Select the cliff face area.
    Enlarge the selection to include the stroke.
    Filter->Noise->Slur, and repeat it a few times with different amounts. This randomly pulls down pixels through the cliff face selection.
    Do a motion blur at 270degrees (straight down), setting the length of the blur to the size of the cliff.
    Add a layer, fill the selection 50% grey.
    Bump map the solid layer, using the streaky blurred one as the source, set layer to 50% opacity.
    Duplicate layer, set to overlay, 100%

    Here are the three layers I have, l-r: blurred slurs, 40% normal, 100% overlay:
    cliff_l.jpg

    -Rob A>

  3. #3
    Guild Member DanChops's Avatar
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    Quote Originally Posted by RobA View Post
    Try a texture like this for your cliff:
    cliff.jpg

    (I just made it up...)

    Paint a hard line at the top of the cliff face.
    Select the cliff face area.
    Enlarge the selection to include the stroke.
    Filter->Noise->Slur, and repeat it a few times with different amounts. This randomly pulls down pixels through the cliff face selection.
    Do a motion blur at 270degrees (straight down), setting the length of the blur to the size of the cliff.
    Add a layer, fill the selection 50% grey.
    Bump map the solid layer, using the streaky blurred one as the source, set layer to 50% opacity.
    Duplicate layer, set to overlay, 100%

    Here are the three layers I have, l-r: blurred slurs, 40% normal, 100% overlay:
    cliff_l.jpg

    -Rob A>
    Yup, it's official. Rob's a freaking GIMP wizard.

  4. #4
    Community Leader jfrazierjr's Avatar
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    Quote Originally Posted by RobA View Post
    Try a texture like this for your cliff:
    cliff.jpg

    (I just made it up...)

    That so totally rocks RobA.

    Joe
    My Finished Maps
    Works in Progress(or abandoned tests)
    My Tutorials:
    Explanation of Layer Masks in GIMP
    How to create ISO Mountains in GIMP/PS using the Smudge tool
    ----------------------------------------------------------
    Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.

  5. #5

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    Woow ! It's awesome ^^
    RobA, you totally rock !

    Thanks !!!
    Attached Images Attached Images
    Last edited by Elvith Gent; 05-26-2008 at 04:59 PM.

  6. #6
    Community Leader jfrazierjr's Avatar
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    Quote Originally Posted by Elvith Gent View Post
    Woow ! It's awesome ^^
    RobA, you totally rock !

    Thanks !!!
    This looks tons better(not that the other one was bad), and a lot more natural and blended.

    Joe
    My Finished Maps
    Works in Progress(or abandoned tests)
    My Tutorials:
    Explanation of Layer Masks in GIMP
    How to create ISO Mountains in GIMP/PS using the Smudge tool
    ----------------------------------------------------------
    Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.

  7. #7
    Guild Journeyer Arkkeeper's Avatar
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    Seeing Foreign Maps is really cool, I know I have really never thought about the Geek Scene outside of English-Speakers and The Japanese, Very cool man
    "The Enemy's Gate Is Down" - Ender Wiggen, Ender's Game, Orson Scott Card

    Software Used- ME v16, My Hands 1.0, My Brain

    All Maps are either Copyright J.L.Odom and Bardic Fire Studios or under the Creative Commons Attribution-Share Alike 3.0 United States License (Note it applies to all countries even though it's United States)

  8. #8

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    No Probs!

    Most of the things I end up with in the GIMP are through trial and error. And a lot of just goofing around. The cliffs turned out better than I expected....just glad for the "undo" palette that let me go back and see how I had done it

    -Rob A>

  9. #9
    Guild Member DanChops's Avatar
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    Quote Originally Posted by jfrazierjr View Post
    This looks tons better(not that the other one was bad), and a lot more natural and blended.

    Joe
    Exactly what I was going to say.

  10. #10

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    I think we are nearly finished.

    So, does anybody else want I change something ? (I'm not sure of this sentence ... ^^)
    Last edited by Elvith Gent; 05-29-2008 at 12:57 PM.

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