The village is nice. While I LOVE Neon Green (My kids will always say it is my favorite color), the background could be turned a little less neon.
Additionally, you need or should have a few scattered homesteads around the perifery of the village.
Here's a real quick "sketch" in CD2 of what I'll be doing in 3d, that'll be my first village ever, not to mention the 3d factor, so please, go easy on me. After that, I'll start modeling the Infinite Lands in 3d and then... well, where my imagination goes.
Again: ITS A TEST. I should be posting w/o texture models soon.
Untitled-1.jpg
The village is nice. While I LOVE Neon Green (My kids will always say it is my favorite color), the background could be turned a little less neon.
Additionally, you need or should have a few scattered homesteads around the perifery of the village.
Daniel the Neon Knight: Campaign Cartographer User
Never use a big word when a diminutive one will suffice!
Any questions on CC3? Post them with CC3 in the Subject Line!
MY 'FAMOUS' CC3 MAPS: Thunderspire; Pyramid of Shadows; King of the Trollhaunt Warrens; Demon Queen's Enclave
Don't mind the colors. Everything will be made from scratch and I'll consider creating more houses. And I'll have to think how to make those damn trees....
Okay, here's the overall model of the village. I rendered a few scenes, but I don't know if I'll be doing a perspective map, or a normal one. Those are the models only for the houses, without windows and doors and stuff. That'll have to wait a day or two. I kept the original sketch beneath them, so you could see how it sprang into life
No more boring talk, here goes
villagetest1.jpgvillagetest2.jpg
villagetest3.jpgvillagetest4.jpg
Whoa. Nice.
If the radiance of a thousand suns was to burst at once into the sky, that would be like the splendor of the Mighty One...I am become Death, the Shatterer of worlds.
-J. Robert Oppenheimer (father of the atom bomb) alluding to The Bhagavad Gita (Chapter 11, Verse 32)
My Maps ~ My Brushes ~ My Tutorials ~ My Challenge Maps
Looks great so far.
Sorry. I have to disagree. If the setting in the map has a medieval European root, as most fantasy RPGs do, that actually wouldn't be the case. For defensive purposes, concentration was the rule. If anything at all is on the periphery, it would be limited to cheap sheds.
However, if Canada or the USA of pioneer days make the model, then periphery buildings make sense too.
Mark Oliva
The Vintyri (TM) Project
Some pretty cool stuff going on here...
My Finished Maps | My Challenge Maps | Still poking around occasionally...
Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.
Thanks Ascension, Texcolo and SG
as of houses.. well, then it's quite good that I've kept the big ones together and the small ones scattered?
What 3D software are using to render? Has a real nice feel to it!
-Rob A>
My tutorials: Using GIMP to Create an Artistic Regional Map ~ All My Tutorials
My GIMP Scripts: Rotating Brush ~ Gradient from Image ~ Mosaic Tile Helper ~ Random Density Map ~ Subterranean Map Prettier ~ Tapered Stroke Path ~ Random Rotate Floating Layer ~ Batch Image to Pattern ~ Better Seamless Tiles ~ Tile Shuffle ~ Scale Pattern ~ Grid of Guides ~ Fractalize path ~ Label Points
My Maps: Finished Maps ~ Challenge Entries ~ My Portfolio: www.cartocopia.com