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Thread: Diffusion limited aggregation for cave generation? Mountains?

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    Default Diffusion limited aggregation for cave generation? Mountains?

    Diffusion-limited aggregation - Wikipedia, the free encyclopedia

    Just wondering if anyone's done anything with this. It seems like DLA might be a good model for water working its way through rock, and it also looks a little like drainage patterns in mountain ranges. It's very tree-like, but if several could intersect it might make a reasonable basis for a cave system.
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    My random map generators and GIMP scripts: http://axiscity.hexamon.net/users/isomage/

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