Looks like you attachment links are broken.
-Rob A>
Years and years ago my friend Scott played D&D. He was the dungeon master and wanted to create a world map. He discovered a little program where he could create a crude map. Flash forward to present day, he's still DMing and I join his group. It is then I see this map.
With my background in graphic design, I get interested in making the map a bit more polished. So, I do a little research online and stumble on to this site with a pleathora of rich and diverse maps. I was instantly inspired, learning how to create mountain ranges, sea shelves and other wonderous tricks.
I also wrote a blog on my experience creating the map, D&D and gaming in general.
http://www.daedesign.com/?p=1807
Thanks for checking this out! And thanks for everyone on here who published tutorials, I could not have done this without you!
Last edited by Imwacko123; 08-12-2011 at 04:50 AM.
Looks like you attachment links are broken.
-Rob A>
My tutorials: Using GIMP to Create an Artistic Regional Map ~ All My Tutorials
My GIMP Scripts: Rotating Brush ~ Gradient from Image ~ Mosaic Tile Helper ~ Random Density Map ~ Subterranean Map Prettier ~ Tapered Stroke Path ~ Random Rotate Floating Layer ~ Batch Image to Pattern ~ Better Seamless Tiles ~ Tile Shuffle ~ Scale Pattern ~ Grid of Guides ~ Fractalize path ~ Label Points
My Maps: Finished Maps ~ Challenge Entries ~ My Portfolio: www.cartocopia.com
Nice first map, and welcome to the guild!
My finished maps
Mapping Worlds (My blog about mapping)
Imaginary maps (My facbook page devoted to mapping)
Good first map.
The size of the city labels is very disproportionate to the rest of the labels (at this resolution they are actually unreadable) so you might want to go back and enlarge them.
Also, youve got some kooky rivers going on there - though it isnt your world so that aint your problem for some reason non-cartographer DMs dont tend to have a very good understanding for the way rivers form, generally speaking.
Who is John Galt?
Well... the rules are pretty simple: rivers don't fork going TO the sea, they start with large numbers of incoming branches that merge to create a single river. Lakes have many inflow's but only one outflow.... The only exception to the no fork rule is deltas.
With that said.. it IS possible to have rivers fork (and even rejoin) AND lakes to have more that one outflow.... however such formations are never sustainable... eventually one path will win out and the other will try up.
My Finished Maps
Works in Progress(or abandoned tests)
My Tutorials:
Explanation of Layer Masks in GIMP
How to create ISO Mountains in GIMP/PS using the Smudge tool
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Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.
Also - generally the direction that a river's course takes is determined by the watershed divide of the land (http://en.wikipedia.org/wiki/Drainage_divide) Water always flows away from the topographical highest point toward the topographical lowest point, which is sea level. Thus, almost all rivers drain into a sea, ocean or other large body of water. Those rivers on your map that dont do that would either A) have to evaporate or completely sink into the ground water, which doesn't happen, or B) flow into underground caves.
Long story short, rivers need to drain into oceans eventually.
Who is John Galt?
Well if I were your DM I'd give you some whopping XP for designing me a map like this! Seriously, very nice job for a first couple of maps. The colors are very rich and vibrant. Welcome to the Guild man.
Cheers,
-Arsheesh