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Thread: [Region 1][Map 25] - The Witchlight Strand

  1. #71

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    Joe-

    Later in the post you linked I show a way to do it in GIMP using the newsprint filter.

    -Rob A>

  2. #72

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    Here it is with the woodcutting.

    I showed the map to my wife. She said it'd look really good when the mountains were done. I thought they were done, but to make her happy I played with them a bit as well.

    She was right, of course...
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  3. #73

  4. #74
    Community Leader Facebook Connected torstan's Avatar
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    That's very pretty indeed.

    A nitpicky point - the light on your mountains comes from the NE whereas the light for your land/sea edges comes from the NW. Also, you have very bright edges on the land/sea highlights, much brighter than on the mountains. That seems a little backwards. I'd tone down the land/sea highlights to blend into the map style more.

  5. #75
    Community Leader jfrazierjr's Avatar
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    Quote Originally Posted by torstan View Post
    That's very pretty indeed.

    A nitpicky point - the light on your mountains comes from the NE whereas the light for your land/sea edges comes from the NW. Also, you have very bright edges on the land/sea highlights, much brighter than on the mountains. That seems a little backwards. I'd tone down the land/sea highlights to blend into the map style more.

    Agreed. I like this version much better. As Torstan said, perhaps you can run a slight blur on the woodcut effect to make them still there, but not stand out so much. Though not bad by any means, it seems to be a bit more out of place, especially with the fuzziness of the ocean texture right next to it.

    I like the difference in the mountains also... very nice.

    Joe
    My Finished Maps
    Works in Progress(or abandoned tests)
    My Tutorials:
    Explanation of Layer Masks in GIMP
    How to create ISO Mountains in GIMP/PS using the Smudge tool
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    Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.

  6. #76

  7. #77
    Community Leader Facebook Connected torstan's Avatar
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    My guess is that you applied a bump map directly to the land lair to get the highlights around the coast? If so, try this instead. Apply the same bump map, but to a 50% grey lair instead. Then set that layer to overlay. That should lighten the relevant areas of the map and you can play with opacity to get a highlight that fits with the rest of the style. It should blend in a little better this way.

  8. #78

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    Quote Originally Posted by torstan View Post
    Apply the same bump map, but to a 50% grey lair instead. Then set that layer to overlay. That should lighten the relevant areas of the map and you can play with opacity to get a highlight that fits with the rest of the style. It should blend in a little better this way.
    Good technique

    -Rob A>

  9. #79

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    Quote Originally Posted by ravells View Post
    This looks so good! Reminds me of those sepia maps you can buy that come in those little red covers - do you know tha ones I mean?
    Actually, no. I have no clue what you're talking about.


    Thanks for all the tips! I knew you guys wouldn't let me come out of this with too terrible a map.
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  10. #80

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    Here's another update with my attempt at trees and a nifty little gorge in the badlands.

    I guess it's about time to research what my neighbors have done and start working on a history--I haven't even thought about it, really.
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