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The update wasn't all that progress based, I'd left a layer visible I didn't want when I made the last png.
Closer now... but I'm getting closer to only having the things I'm really not discovering ideas for.
### Latest WIP ###
Last edited by RobA; 10-23-2008 at 06:21 PM. Reason: Added WIP tag
Hmm... I was kinda hoping for some comments about this last progress pic. The park kinda spooks me on the rules of the challenge a little....
I think you need a smaller rock texture. Those rocks are huge in scale. I also have no idea what the blurry white round thing is supposed to be. I think you need to get all of your houses in the same style as the blue ones. You need to get rid of the white outlines underneath your areas/buildings or make sure they are completely hidden. You should also make sure to blend your grass with the road. I think your park looks okay.
Holy super-saturated colors! I love the concept here, but I feel a bit overwhelmed by the colors. That of course is a personal design aesthetic though,
On a more technical/nit-picky note, watch the consistency of light source. You building roofs' shadows seem a bit haphazard.
Something witty and pithy
Gah, made major head way, and then left all the work on the machine at work.
I know I need to work on the cobblestone, I've been hunting for something on the side, but I think I'm just gonna break down and shrink the stone pattern in gimp... again...
The color has toned down the further I get and I may even go back and cut the color for the buildings down to just 3 color gradients or so. I kinda started with "detailed ptolus zone" style. Since it's the city map we use most often.
Okay, yay vpn, and further along... note I HATE the green building that's supposed to be a temple... I'm really though... maybe i'll re-do it tomorrow. I've also shadowed the buildings, (straight down) but only to see if I like it.